Map of a tank range in World of Tank. Training ground

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29.7.2017 1874 Views

World of Tanks 9.19.1 – for “grandfathers” and “spirits”

Finally, on July 11, the long-awaited update 9.19.1 of the famous game World of Tanks was released. Fans have long dreamed of design changes that were high time to make to the toy, namely: to remove the imbalance of up premium cars and sadly pumped equipment. The developers finally got to the bottom of the problem and fixed the bugs of previous versions, adding some features.

The main feature of the update was not only the correction of errors of previous versions, but also the restart of combat training in the form of a training ground, where it will be interesting to try out both beginners and advanced players.

The training ground involves a step-by-step course, with the help of which it is possible not only to understand the basics of the game, but also to understand what tactics and strategic maneuvers are. Even if you have been in the game for a long time, we recommend that you do not ignore this excellent opportunity to learn some useful techniques.

Where do we start?

If you have just downloaded the toy on your PC, you will definitely be offered training at the Training Grounds. For experienced players, there is no need to start all over again - just press the Esc button and select the “Training Ground” item from the menu:

How does learning happen?

The purpose of the Training Ground is to briefly teach the basics of the game. He will talk about the basic control functions, the basic elements of the toy, and demonstrate the simplicity of the Hangar interface with useful tips on interacting with the virtual world.

After becoming familiar with the control features, the player moves on to the next part of the training - learning the tactics of fighting against bots. A series of four battles awaits you, during which you will learn how to shoot in the game, as well as perform simple tasks. Pass the test and get your first tank.

The choice is small and there are only three options for self-propelled guns:

  • T2 Medium Tank;
  • Pz.Kpfw. 35(t);
  • T-26.

The third stage of training involves familiarization with the capabilities of the automatic sight. The player can expect to shoot at moving targets, as well as shoot in sniper mode. You will understand the role of armor, and also learn how to purchase new modules for your tanks.

The fourth stage is a training battle, the purpose of which is to teach the player how to navigate the terrain. You will:

  • 1. Familiarize yourself with the mini-map, the basics of enemy detection and camouflage;
  • 2. Learn how to timely capture a base to change the course of the battle;
  • 3. Understand when to attack the enemy and when it is better to maneuver.

At the end of the game, the player will return to the Hangar and learn about the crew and their skills. After passing this stage, the player will already have a fully trained crew, and the commander will receive the “Sixth Sense” skill, which will tell him in time that his tank has been detected.

The fourth part is to study the features of the equipment. The player will constantly have to conduct game battles under fire that damages the car. In order to heal the crew in time and put the equipment in order, you need to know about some techniques, which special tips will tell you about at this stage of training.

You will also learn how to:

  • 1. Buy equipment;
  • 2. Install it on the tank;
  • 3. Complete combat missions.

After completing all four stages of training, you will already understand the basics of the game and combat, and will be able to proceed to the final stage of the Hangar - the Exam.

Exam

As after any other training, the World of Tanks player. he has to pass an exam that will show everything he has learned during his entire training. You, in the company of 14 allied bots, will have to fight a team of 15 bots. It doesn’t matter if you don’t succeed the first time - you can try to defeat the enemy countless times. For winning you will receive a reward: 500 gold and 3 days of premium account status. Moreover, this benefit is expected not only for new players, but also for “grandfathers”.

The developers, when creating the “Training Ground” location, sought to look at the game through the eyes of its fans. Their main goal was to discover all the shortcomings and unclear points, bringing the maximum amount of clarity to the learning process.

Working on updates to the World of Tanks game. not finished. Its creators continue to analyze the requirements of players and will soon release many more new mods that will make the gameplay even more interesting and understandable.

When teaching disciplines at transport universities, as a rule, a number of practical and laboratory classes are provided. Students' performance of practical and laboratory classes is an organizational part of the educational process. The main goal of practical and laboratory classes (work) is to expand, deepen and strengthen theoretical knowledge, as well as mastering the most complex skills in the repair of locomotives or practical skills in performing standard technological processes. For these purposes, a training ground was created at the institute.

At the training ground, educational and laboratory classes are held in disciplines studied in such departments as “Locomotives and locomotive facilities”, “Electric transport and high-speed electric rolling stock”, “Wagons and carriage facilities”, “Transport logistics and service”, “Automation and telemechanics for railway transport”, “Power supply of railways”, “Bridges and tunnels”, as well as “Construction of railways, track and track facilities”.

Devices available at the training ground, such as turnouts, a carriage and wheel sets, serve to cover practical topics, as well as to better assimilate the topics covered by students.

The site has:

  • wheel-motor units of electric locomotives, models of rolling stock bogies for studying the components of various designs of electric locomotives and performing laboratory and practical work in the disciplines “Structure of the mechanical part of electric transport and the fundamentals of dynamics”, “Operation and repair of electric transport”, as well as “Technical revision and reliability of electric transport”.
  • contact network (three spans), a device (device) for anchoring the contact network, anchor posts, anchors with rods, a set of transformer points, a longitudinal overhead power supply line, which will carry out laboratory and practical work in such disciplines as “Construction and installation of devices power supply”, “Electricity supply to non-traction consumers”, etc.
  • In order to study various components of locomotive structures, as well as to perform laboratory work in the discipline “Structure and design of locomotives”, there are bogies of freight and shunting diesel locomotives, wheel-motor units of diesel and electric locomotives. And also, using the devices available at the test site, laboratory work can be performed in the discipline “Fundamentals of Locomotive Maintenance” to identify faults that may arise in the crew section.
  • There is also a freight car simulator (automatic coupler with frame, bogie with braking equipment), a passenger car simulator (1/3 of the car, bogie, automatic coupler), wheel pairs, axle box body of a freight car, assembled automatic coupler equipment, separate freight car bogies and passenger cars for performing laboratory work in the discipline "".
  • The passenger car simulator, as well as air conditioning equipment, makes it possible to study its design and operating principle, as well as perform laboratory work in the discipline “Car Cooling System”.
  • There is a stand for testing an automatic rectifier, a stand for controlling brakes (assembled), a two-chamber air distributor reservoir No. 295, an electric air distributor No. 305-000, a connecting hose P17, a composite brake pad, an air distributor No. 292, driver valves No. 394 and No. 395, triangels, main and main part No. 295, air distributor No. 483, control panel for braking equipment at the training ground for performing laboratory and practical work in the discipline “Traffic safety and braking systems”, as well as studying the main components and parts of braking equipment.
  • Students can get acquainted with various meters, theodolites and levels of different categories, electronic tachometers, the process of preparing them for work, testing and, if necessary, methods of geodetic measurements carried out in the process of their use, acquire practical skills in working with them in the disciplines “Engineering Geodesy”, “Fundamentals of geodesy”, as well as “Geodetic and surveying work in the construction of bridges and tunnels”. At the same time, work is being carried out to calculate the results of geodetic measurements, horizontal and altitude diagram (tarkh) of the area, and compile a cross-section of the land.
  • In the process of performing laboratory work in the disciplines “Repair and maintenance of the railway track”, “Mechanization and automation of road work technology”, “Railway track”, “Rules for using the railway and train safety”, “Metrology, standardization and quality control”, students study the main methods for assessing the technical condition of a railway structure. At the same time, attention is drawn to the study of the requirements of the main regulatory documents of the road sector of Uzbekistan Railways JSC to ensure the safety of train traffic. Students gain practical skills in complex measurement of the technical condition of the railway track using various special measuring instruments.
  • The structure and principle of operation of an electric switch drive, the structure and principle of operation of a shunting traffic light are studied in the disciplines “Introduction to the specialty”, “Telecontrol of switches and signals”, “Automation and telemechanics in railway transport”, “Automation, telemechanics and communications”.

At the training site, when studying railway automatic and telemechanical microelectronic installations created in the research laboratory “Signaling and Communications”, equipment available at the site is used.

At the same time, the training ground serves for the purposes of professional orientation of students.









Wondering how to get to WOT Tank Test Site in Teply Stan, Russia? Moovit helps you find the best way to get to WOT Tank Range with step-by-step directions from the nearest public transit station.

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The game is radically changing the training mode, which helps beginners quickly get used to the controls, mechanics and other subtleties. The functionality will be introduced gradually, starting with and will be called “Training Ground”. In subsequent patches the mode will be supplemented and improved, but now it will be a step-by-step course for novice tankers.

What will we see in the "Training Ground"

So, at the first stage of training, novice tankers will learn the basics of game mechanics, for which 4 training battles are provided. Here in detail, accompanied by interactive tips explaining tactics of behavior in various game locations, the basics and models of behavior in various situations. To ensure that the training is comprehensive and interesting, the new training mode will gradually introduce cadets to the capabilities of the hangar and its visual design.

In addition, all stages of preparing equipment for battle will be demonstrated in detail and clearly to beginners. The process begins with basic actions: upgrading and studying the main modules, loading additional equipment and ammunition, crew perks (skills). Along the way, the operation of the installed modules is described, and it is shown how the characteristics of the vehicle will be improved depending on the equipment and the learned skills of the crew. The user gets acquainted with various types of ammunition, learns about critical damage to modules and crew injuries.

The training ends with a very real fight in the standard 15x15 format. Here, in addition to the student, there are bots whose behavior model is as close as possible to the actions of real players.

Curiously, “Tank Range” is not just a training mode. Here you can earn silver, experience for researching technology and equipment, equipment and even 3 days premium account. After training, the account is credited 500 gold, which will be enough to remove additional modules from the vehicle or purchase space in the hangar for a new tank.

FAQ "Training Ground"

How to enter the WoT Training Ground?


The new training mode will completely replace “Combat Training”. Anyone can try out the capabilities of the innovation. New players will be asked to visit the “Training Ground” when they first log into their account, experienced tankers will be able to get acquainted with the advanced capabilities after pressing the key ESC.

Why is the reward for completing the “Training Ground” not credited?

Although everyone can try the new mode, only new users will receive rewards for completing the training stages. There are no prizes for those who have already completed “Combat Training” before.

In update 9.19.1, combat training will be restarted in the format of the Training Ground - an interactive system not only for beginners, but also for those who have been in the game for a long time. The training ground is a step-by-step course that explains the basics of the game, starting with the Hangar and ending with tactics and maneuvers.

Today we're bringing you a quick look at the new Combat Training, where we'll tell you how it'll help newcomers and what those looking to brush up on their knowledge will find at the Training Grounds. Go!

How to start

If the player has just installed the game client, he will be asked to undergo training at the Training Grounds immediately after logging into the game for the first time. If you have been in the game for a long time, but want to refresh your knowledge, click the button Esc and select “Training Ground” from the menu:

Pace of learning

The training ground gets new players up to speed without overwhelming them with information. He goes through each of the game's features in turn, explaining elements that may be challenging for newbies. The tutorial begins with mastering the basic elements of the game, followed by the Hangar interface with a range of prompts explaining how to interact with each element.

After this, players can begin mastering tactical maneuvers against bots in a series of four battles:

  • During the first battle at the Training Grounds, players are given simple control and shooting tasks, as well as tips to help them complete these tasks. Having dealt with them, users will earn their first tank and will be able to choose one of three vehicles: T 2 Medium Tank, Pz .Kpfw. 35 (t) or T -26.
  • In the next stage, players become familiar with the mechanics of auto-aim, aiming at moving targets, and shooting in sniper mode. The role of armor is also explained at this stage. The training then continues in the Hangar, where players learn to research and purchase new modules.
  • The next training battle introduces players to the mini-map and the basics of detection and camouflage. There they also learn that timely capture of the base can radically change the course of the battle. They will also understand when it is necessary to attack the enemy head-on, and when a flanking maneuver will be more effective. Players then return to the Hangar and receive detailed information about the crew and their skills/abilities available for study. After completing the third stage, the player receives a 100% trained crew, and the commander will learn the “Sixth Sense” skill, informing the player that his car has been found.
  • The fourth part of the training is devoted to equipment. During the battle, the player's car comes under fire. He needs to repair modules and heal shell-shocked crew members in order to restore the vehicle's effectiveness in battle. Special tips will show and explain what equipment should be used in a given situation. The hangar portion of this portion of the training will explain how to acquire and install equipment, as well as cover combat missions.
Final test

The training ground culminates in a final test that requires the player to use their newly acquired skills in combat, pitting the player and 14 allied bots against a team of 15 bots. If you don't win the first time, you can always try again. For successfully completing the final stage, the player will receive 500 and 3 days of premium account.

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