Cool quizzes and games for adults. Cool competitions for adults at the table

Subscribe
Join the “koon.ru” community!
In contact with:

Competition for adult company, without complexes.
Various funny clothes are stuffed into the bag in advance (national hats, clothes, underwear, swimsuits, stockings or tights, scarves, bows, diapers for adults, etc. Balls can be inserted into the bra). A DJ is selected. He turns the music on and off at different intervals. The music starts playing, the participants begin to dance and pass the bag to each other. The music stopped. Whoever has the bag left in his hands pulls out one item and puts it on himself. And so on until the bag is empty. In the end, everyone looks very funny. You can choose a winner; the winner is the one wearing the most funny clothes.


255

Purchased and owned by the site.

Create a postcard

Command on the cord

A fun and energetic competition.
For the competition you will need
two spoons, two long cords. Participants are divided into two teams.
The captain is chosen. The teams line up. Captains are given and
a spoon with a cord tied to it. At the signal from the leader, the captains
begin to “bind” the team. For men, the cord is threaded through the legs, for women - through the sleeves. The team that is tied first wins. If alcohol was consumed before the competition, then laughter and squealing simply cannot be avoided.


228

Purchased and owned by the site.

Create a postcard

Guess the stack.

A favorite competition for many men at our parties, the main thing is not to abuse the amount of participation of the same person.
One person turns away, and at this time 3 shot glasses are placed, vodka is poured into two, and water is poured into the third, when the person turns around, without hesitation, he drinks from one shot glass and washes it down with another, but what he will come across and in what order is a matter of luck...
By the way, women also take part in this competition with pleasure, to the applause of those present.


Competitions for adults
145

Purchased and owned by the site.

Create a postcard

Eat a banana

Competition for a close and adult company.
Two volunteers are called - girls. They are asked to eat a banana in a blindfolded race. It would seem, what could be simpler? But... while the girls are blindfolded, the presenter invites the girls to give him the bananas to hold, at which time a condom is put on the banana. The reaction of the girls when they try to take a bite is difficult to predict, but fun is guaranteed for everyone!!! It is advisable to hold this competition before the end of the party, among drunken friends.


139

Purchased and owned by the site.

Create a postcard

Find differences

A competition for a fun, adult company.
The competition can be held between couples. Ladies and gentlemen line up opposite each other. The man’s task is to examine his partner as carefully as possible and remember what she is wearing, whether there is jewelry, etc. Then the men turn away, and the ladies, meanwhile, change any detail in their appearance (remove an earring or bracelet, put on someone else’s shoes, unfasten buttons on blouse, etc.). At the leader’s signal, the men turn and determine what has changed in the appearance of their ladies. The gentleman who can do this most accurately wins. The winner gets a kiss from his partner.


123

Purchased and owned by the site.

Create a postcard

Hold me

Competition for a large, adult company.
Anyone can participate. The players stand in one large circle, looking at the back of each other's heads. Now the presenter gives the task to press together as tightly as possible and make the circle narrower. And now the most difficult part: the guests, at the command of the host, simultaneously bend their legs and try to sit on each other’s knees. As soon as they succeed, the task becomes more complicated: now, at the command of the leader, the players, holding in this position, must extend their arms to the sides. So they all fell! The host comments on the situation with the words: “Next time, choose more reliable and stronger friends!” The competition can be held several times during the evening. The fun only intensifies.


103

Purchased and owned by the site.

Create a postcard

We praise the woman.

A competition for an adult company for originality, erudition and ingenuity.
Competition for men. This game can be played both at and off the table. All the men line up. And after the presenter says the phrase “A woman is...”, each of the men must continue the sentence. You can't repeat yourself. You can't think for more than 10 seconds. The one who lasts the longest wins. For example, how a competition might go: A woman is a temptation, A woman is a temptation, A woman is a keeper of the hearth. And so on. You can hold the same competition for girls “A man is...”
The winner will receive thunderous applause and kisses from the opposite half of the party participants.


Competitions for adults
101

Purchased and owned by the site.

Create a postcard

Duel

Competition for brave men.
For the competition you will need a spoon, an orange or a potato. The two men take the spoon between their teeth and place an orange on it. Hands must be kept behind your back. The goal of the competition is to use a spoon to drop your opponent’s orange and hold yours. For more fun, you can use a raw egg instead of an orange. Fun for the company is guaranteed.


99

Purchased and owned by the site.

Create a postcard

A raw egg.

Competition for adult company, in which values ​​male determination and courage.
Men participate in the competition. Eggs are placed on a plate according to the number of participants. The host announces that the players must take turns breaking one egg on their foreheads, but one of them is raw, the rest are boiled, although in fact all the eggs are boiled. The tension increases with each subsequent egg. But it is advisable that there be no more than five participants (they begin to guess that the eggs are all boiled). It turns out very funny, tested.
The use of all kinds of napkins, aprons, and towels in the competition is prohibited.


97

Purchased and owned by the site.

Create a postcard

Eat me.

Competition for adults and large groups.
All participants stand around a table, in the center of which is an already unpacked chocolate bar. For this competition you will also need a hat, scarf, gloves, fork, knife and coin. All items must be on the table. The first participant tosses a coin. If the coin lands on heads, the person skips his turn and gives the coin to his neighbor (for example, clockwise). If the result is heads, then this participant must put on a hat, scarf and gloves, take a knife and fork and cut himself a piece of chocolate. But at the same time, the coin does not stop its movement, but goes in a circle.
And if the next participant in the circle also gets heads, then he must take off the previous participant’s hat, etc., take a fork and knife and try to cut himself a piece of chocolate. The competition continues until all the chocolate is eaten.
In fact, it takes a very long time to get to the chocolate bar itself, because this requires great speed of dressing and dexterity, and so that all participants get “tails”.
The competition was held in a large group - they laughed heartily.
A minimum of details, a lot of pleasure and fun.


93

Purchased and owned by the site.

Create a postcard


Congratulations: 21 in verse (2 short)

The players sit in a circle. The presenter brings out a plush toy. For example, a bear. Each participant must kiss the bear anywhere. After this, the presenter asks everyone to kiss their neighbor in the same place where they kissed the bear.

Have a drink

Glasses with a drink are placed on the table. The number of glasses should be one less than the number of players. Participants, at the leader’s signal, begin to walk around the table. When the leader claps his hands, they stop and everyone drinks the glass that he got. Whoever is left without a glass leaves the game.
After this, all glasses are filled again, and their number should be one less than the number of remaining players.

Guess yourself

All participants sit in a circle, each person has a sticker on their forehead with the name of someone written on it. famous person or a fairy tale character. The task of each participant is that he must guess which person’s name is written on his sticker.
He can find out with the help of leading questions.

Let's draw together

Guests are divided into 2-3 teams. An easel and a marker are provided for each team. All participants are blindfolded. The presenter takes each participant in turn to the easel, where they will have to draw the sexiest part, in their opinion, (a man in a woman, and a woman in a man). As a result, the teams will have fun and varied drawings. After all, everyone will draw something different, for example, eyes, chest, and so on. The team receives a prize for the most “wonderful” drawing.

Feel like a baby

For this competition you will need beer bottles and pacifiers in the same quantity as the number of guests who will participate in this competition. The presenter opens the beer, puts a pacifier on each bottle and distributes it to the participants. At the command “start,” everyone begins to empty their bottles, because with a pacifier it’s not so easy. Whoever completes it first will receive a prize.

Racing

Guests are divided into pairs. The participants of each pair stand with their backs to each other, and an object is placed between their backs, for example, balloon or a ball. At the command “start”, the teams must get up and run to the goal without losing the ball or dropping it even once; the one who drops it returns to the start and starts the journey again. Whoever covers the distance the fastest and most coordinatedly and delivers the ball to its destination, he, or rather that pair, receives a prize.

Toast!

For the competition you need a glass and some kind of drink. The first guest sitting at the table pours a little drink into a glass. The second one tops it up and so on. When the glass is filled and the drink begins to overflow, then the guest on whom this happened must say a toast and drink the contents of the glass.

Men's hairstyle

Participants are divided into pairs. The girls are given hair ties. Girls should give their guys beautiful hairstyles using elastic bands. Whose hairstyle will be the most beautiful, according to the guests, wins.
For a better effect, girls can be given not only elastic bands, but also hairpins, combs, and so on.

give me a hug

Guests are divided into pairs. The participants in each pair are tied at the waist with a strong knot. All couples stand in one big circle. At the command “start”, the participants must try to hug the participant opposite, thus everyone will be pulled in different directions, and whoever is stronger and more agile will be able to win. The first people to hug each other will receive loud applause and prizes.

Mixed up clothes

Guests are divided into pairs. Each couple, not having time to wake up in the morning, was getting ready for important meeting and mixed up the clothes: the man put on a woman's blouse, and the woman put on a man's shirt. So, in each pair, the man puts on a blouse, and the woman puts on a shirt (any item with buttons in the same number; if necessary, buttons can be added) and fasten all the buttons. At the command “start”, the participants of each pair unbutton, change clothes, change clothes and fasten up. The pair whose participants change their clothes the fastest will be the winner.

When preparing to celebrate his birthday, inviting guests to the celebration, the birthday person needs to select funny table competitions in advance so that the holiday is as bright and interesting as possible, and, most importantly, to avoid awkward prolonged pauses or unwanted conversations.

Competitions should be chosen exclusively for table competitions- as a rule, adults have absolutely no desire to get up from the table to participate in outdoor games - therefore an invitation to jump and run is unlikely to be greeted with enthusiasm by guests.

At the same time, the number of competitions should not exceed 5-6, otherwise even the funniest entertainment program will be unreasonably drawn out and will soon become boring.

Necessary props and organizational preparations

Most of the competitions below don't require a host, but some will require a host to be chosen through a public vote—which can be a fun contest in itself.
Or agree in advance that one of your loved ones will take on this role.

Props

For competitive program must be prepared in advance:

  • tokens or medals;
  • red box;
  • forfeits with tasks;
  • blindfold and mittens (according to the number of guests);
  • cards with drawings in a blue or pink (depending on whose birthday) box:
    - scales for weighing trucks,
    - desert,
    - telescope,
    alcohol mashine,
    - tank,
    - police car,
    lemon Tree,
    - propeller.
  • two bags (boxes);
  • cards with questions;
  • answer cards;
  • long nose made of cardboard and elastic;
  • glass of water;
  • ring.

Red box

A “Red Box” with forfeits is being prepared separately for those who lost in competitions or dropped out of the game.
You can make the “Red Box” yourself, from colored paper and tape, or buy a ready-made one.

Forfeit tasks should be as funny as possible, for example:

  • sing a funny song with a serious look, in a false voice, without hitting a single note;
  • dance while sitting (with your arms, shoulders, eyes, head, etc. funny dance);
  • show a trick (and in such a way that it doesn’t work - it’s clear that there are no magicians among the guests);
  • recite a funny poem, ask an unusual riddle, tell a funny story, and so on.

Attention: The “red box” will remain in the middle of the table throughout entertainment program. As mentioned above, it is for the losing participants. Therefore, do not forget to “reward” the eliminated contestant with a phantom - and it doesn’t matter if the tasks are repeated - after all, everyone will perform them in their own way!

Competition No. 1 “Find the birthday boy”

Guests are blindfolded.
The leader moves everyone as he wants.

As a result, no one knows who is sitting where now, and who is nearby.

Each guest is given warm mittens. You need to find out by touch who is sitting next to you, touching with your hands in mittens only the head and face of your neighbor.
Firstly, it tickles and inevitably makes you laugh!
And secondly, it’s very interesting to try to guess a person through touch!

Each participant guesses who is on the left.
You can only try to guess once; the ultimate goal is to find the birthday person.

The headbands are removed only when the last participant has guessed or not guessed his neighbor, but if the birthday person is discovered, the game ends earlier.

Whoever fails to guess his neighbor draws a forfeit from the “Red Box” and completes a funny task.

Competition No. 2 “Wishes and funny gifts for the birthday boy”

This is a very funny competition for resourceful guests with a sense of humor.

First, the Presenter says the main congratulations.
It sounds like this: “Dear (our) birthday boy (ca)! We all sincerely love you and wish you good health, happiness and prosperity! May all your dreams come true! Now the rest of the guests will complement my wishes!”

Next, each participant must say the following phrase: , and then pull a picture out of the blue (or pink) box, show it to the birthday boy (or birthday girl), and explain why he gives this particular item to the hero of the occasion? If no explanation is found, then the contestant reads out the text on back side Pictures.

The next participant, before taking the picture out of the box, again repeats the beginning of the congratulatory phrase “And I know that this is exactly what you really need, that’s why I’m giving it!” and takes out his funny “gift” with an explanation of why the hero of the occasion really needs it!

So, for example, having pulled out a picture of a desert, the participant first says the main phrase with which everyone who draws pictures begins: “And I know that this is exactly what you really need, that’s why I’m giving it!”, and if you didn’t find your wish, read the phrase written on the picture on the back side: “Let them go there, into the distance, forever, holding hands, and let all your enemies and enemies never be able to return, having captured all your troubles!”

What should be shown and written in the pictures is indicated in the section “ Preliminary preparation", but let's repeat it again:

  1. The box contains pictures of unusual objects.
  2. On the reverse side, as a hint, wishes are written. First, the guest, looking at the picture pulled out of the box, tries to come up with an original wish for the birthday girl (birthday boy), then looks at the hint written on the back of the picture and adds to his congratulations.
  3. You can add other pictures, in any quantity - the more pictures and wishes, the more interesting the competition.

Minimum required images for the competition:

  • a picture of special scales for weighing loaded KamAZ trucks, on the reverse side it is written: “I wish you so much wealth that it is impossible to count, but only to weigh with such scales!”;
  • image of a telescope, on the back it says: “I wish that all dreams and their fulfillment were much closer than those stars in the sky that are visible through a telescope!”;
  • moonshine still, on the back there is a wish: “Let a considerable percentage of unbridled fun always play in your veins!”;
  • picture of a tank, wish: “So that you always have something to go to the store with!”
  • image of a police car with flashing lights: “So that when you drive, the people make way!”
  • tree with lemons growing, inscription: "So that you all year round“lemons” and not only fruits grew!”
  • a picture of a desert, on the back it says: “Let all your enemies go there, into the distance, forever, holding hands, and never be able to return, taking all your troubles with you!”
  • image of a propeller from the film “Kid and Carlson”, inscription: “May your life always be Karslson, who lives on the roof and brings many valuable gifts!”

There are two winners in the competition:
First: the one who came up with the funniest congratulations to the birthday boy (birthday girl);
Second: the one who read the inscription on the picture funniest of all.

Competition No. 3 “Tell about yourself: let’s play cards”

Two bags (or two boxes): one contains chaotically mixed cards with questions, the other contains answers.
1. The presenter pulls a card from the bag with questions and reads it out loud.
2. The first participant in the feast draws a card from the bag with answers and an expression.

It's the random combinations of questions and answers that will be funny..

For example, Leader: “Have you ever been stopped by a traffic police officer?”
The answer might be: "It is so sweet".

You can only draw one card per question.
The game ends when all the cards are announced and all guests have read the answers to the questions.

Question cards:

1) Do you like to drink?
2) Do you like women?
3) Do you like men?
4) Do you eat at night?
5) Do you change your socks every day?
6) Do you watch TV?
7) Do you want to cut your hair bald?
8) Admit that you like to count other people's money?
9) Do you like to gossip?
10) Do you often play pranks on others?
11) Do you know how to use a cell phone?
12) Now for festive table did you look at who ate what and how much?
13) Have you ever driven drunk?
14) Have you ever come to a birthday party without a gift?
15) Have you ever howled at the moon?
16) Have you calculated how much the set table costs today?
17) Have you ever given something that was given to you that you didn’t need?
18) Do you hide food under your pillow?
19) Do you show obscene signs to other drivers?
20) Can you not open the door for guests?
21) Do you often miss work?

Answer cards:

1) Only at night, in the dark.
2) Perhaps, someday, while drunk.
3) I can’t live without this!
4) When no one sees.
5) No, it's not mine.
6) I only dream about this!
7) This is my secret dream.
8) I tried it once.
9) Of course yes!
10) Definitely not!
11) In childhood - yes.
12) Rarely, I want more often!
13) I was taught this since childhood.
14) This is very nice.
15) Definitely and without fail!
16) This doesn’t interest me at all.
17) Almost always!
18) Yes. The doctor prescribed this for me.
19) This is all I do.
20) Once a day.
21) No, I'm afraid.

Competition No. 4 “Intuition”

Each player is given a hoop with a specific shape on his head. It could be a fruit, a vegetable, a character, a famous person.

The players’ task is to guess who he is using clarifying questions that can only be answered “yes” or “no.”

Instead of hoops, you can make cardboard masks, then the game will turn out not only interesting, but also very funny.

Competition No. 5 “Long Nose”

Everyone puts on pre-prepared noses.

At the Leader’s command, you need to pass a small ring from nose to nose, and at the same time a glass of water from hand to hand, trying not to spill a drop.

The game is considered over when both the ring and the glass of water return to the “first” participant.
Anyone who drops a ring or spills water receives a forfeit.

Competition No. 6 “Find something in common”

Players are divided into teams.
The presenter shows three pictures that have something in common.
To motivate and cheer up the teams, the condition may be as follows: the team that did not guess the answer drinks penalty glasses.

For example, one picture shows a jacuzzi, the second shows the Eiffel Tower, and the third shows the periodic table. What unites them is the surname, because each image is an object named after its creator.

Competition No. 7 “Hat for the birthday boy”

In a deep hat you need to put a lot of folded pieces of paper with laudatory descriptions of the birthday boy (birthday girl), For example:
- smart (smart),
- beautiful (handsome),
- slender (slender),
- talented (talented)
- economic (economic), and so on.

Guests are divided into pairs. One partner takes out a piece of paper, reads the word to himself and explains to his partner using gestures what it means.
If the answer is not found, you can suggest one in words, but not by naming the word itself, but by describing its essence.
The team that gets the most correct answers wins.

You don't have to split into pairs. One person takes out a piece of paper and gestures at the word, while the others guess.
For each correct answer the player receives one point.
The player with the most points wins.

Competition No. 8 “Getting to the bottom of the truth”

An object, for example a carrot, needs to be wrapped in several layers of foil.
Each layer is accompanied by a riddle or task.

If the guest guesses the correct answer or completes the task, he expands the first layer. If not, he passes the baton to his neighbor and receives a forfeit.

The one who takes the picture last layer, receives a prize.

Competition No. 9 “Gossip Girl”

This funny competition is more suitable for small company, because headphones will be needed for all participants. Or several volunteers may participate and others will observe the process.
Players put on headphones and listen to music loudly so that no extraneous sounds can be heard.
Only the one who says the first phrase remains without headphones. This must be some kind of secret about the birthday girl (birthday boy).
He says it loudly, but in such a way that it is impossible to hear all the words clearly.

The second player passes on the phrase he supposedly heard to the third, the third to the fourth, and so on.
Guests who have already shared “gossip about the birthday girl” can take off their headphones and observe what other participants end up sharing.
The last player voices the phrase he heard, and the first player says the original.

Competition No. 10 “Second Half”

Guests will have to use all their acting skills.
Each player chooses a piece of paper on which is written the role that he will play.
The roles are paired: the goal is to find your partner as quickly as possible.

For example, Romeo and Juliet: Juliet can sing the text: “I’m standing on the balcony and waiting for my love” and so on.

Competition No. 11 “Common Efforts”

The presenter suggests writing a fairy tale about the birthday girl (birthday boy).

Everyone comes up with their own plot, but each player will write only one sentence on a common sheet.

The fairy tale begins with the sentence “One fine day (name) was born.”
The sheet is passed around in a circle.

The first person writes a continuation based on the first sentence.
The second person reads the first person's sentence, adds his own, and folds the piece of paper so that the third guest can only see the sentence that the person in front of him wrote.

In this way, the fairy tale is written until the piece of paper returns to the guest who first started writing it.

By joint efforts it will be very funny story about the hero of the occasion, which is then read out loud.

Competition No. 12 “Honest answer”

You need to prepare cards with questions and answers.
One guest takes a card from the deck with questions, and the one to whom the question is addressed - from the deck of answers.
The game continues in a circle.
The number of questions and answers should at least correspond to the number of players, and it is better to be two to three times more.

Approximate options

Questions:

1. Do you often walk around your apartment naked?
2. Do you envy rich people?
3. Do you have colorful dreams?
4. Do you sing in the shower?
5. Do you often lose your temper?
6. Have you ever declared your love to a monument?
7. Do you sometimes feel like you were created for some great mission?
8. Do you like to peek?
9. Do you often try on lace lingerie?
10. Do you often read other people's letters?

Answers:

1. No, only when I drink.
2. As an exception.
3. Oh yes. This sounds so much like me.
4. You might think this is a crime.
5. Only on holidays.
6. No, such nonsense is not for me.
7. Such thoughts visit me constantly.
8. This is my meaning in life.
9. Only when no one is looking.
10. Only when they pay.

Competition No. 13 “By ear”

All participants are blindfolded.
The presenter taps a pencil or fork on some object.
The one who guesses the item first will receive one point (you can use stickers and stick it on clothes).
Whoever has the most at the end of the game wins.

Competition No. 14 “Inarticulate Hamster”

All guests fill their mouths with marshmallows.
The first participant reads the phrase that is written on the sheet, but does not show it to the others.
He says it to his neighbor, but due to his full mouth, the words will be very illegible.

A phrase is a task that the one who ends up last will have to complete, for example, “You must dance the lezginka.”
The participant will have to perform the action that he heard.

Competition No. 15 “Top Secret”

Competition No. 16 “Sobriety test”

A game for a large company.
The first team is on one side of the table, the second team is on the other.
From the first player to the last you will need to transfer various items holding them with matches.
The winner is the team that quickly transfers all the objects from one end of the table to the other in this way.

Competition No. 17 “Musical crocodile”

The first contestant takes out a piece of paper on which the name of the song and, possibly, the lyrics are written.
The task is to explain to others what song it is.
You can't explain it with words from the song itself.
For example, “When the apple trees bloom...” you cannot say “The apple trees bloomed in the garden.” You can say “In one place there is a tree, fruits appear on it” and something like that.

Competition No. 18 “Find your match”

To play the game you need to prepare cards with the names of various animals. There are two cards for each animal.
Participants pull out cards and then show each other their animal (meowing, crowing, etc.).
The game will be over only after all the pairs have been found.

Our competitions are designed for the most modest costs, both financial and organizational. If you take into account the age of the guests and their preferences, competitions can be very funny and mischievous.
This birthday celebration is sure to be remembered for a long time!
We wish you a noisy, cheerful feast!

Watch the video with very funny competition(viewing time 4.5 minutes):

Striptease under the covers

The player is wrapped in a blanket so that it holds and his hands are free. He is informed that other guests have wished for the item he is wearing. And he must guess it. The player begins to list the things that are on him. For each incorrect answer, he removes the named item under the blanket. He ends up stripping naked. The joke is that the guests wished for the word "bedspread".

Unfortunately, you can only pin one player this way. To avoid this, you can: 1. When there are a lot of people, throw a few people out the door. 2. Come up with some other questions and answers.

Put it in a bottle!

A rope is tied to the participants' waists, at the end of which, near the knees, a pencil is attached. On command, you need to sit down and lower the pencil into the neck of the bottle. The first one to achieve this goal wins.

Banana in capable hands.

It is best if the participants are girls. Each is given a banana and a bowl of whipped cream or melted ice cream. On command, participants begin to eat cream (ice cream) with a banana. The first one to do this wins.

They are divided into boy-girl pairs. Each pair is given a sheet of newspaper big size. The sheet is placed on the floor, the music is turned on and everyone starts dancing. Each pair is on its own sheet. A pair that goes beyond the limit of the sheet is eliminated from the competition. Every two minutes the leader folds each pair’s sheet in half and the dance continues. And so on several times until only one pair remains. The game brings people together very much, especially when the sheet is very small.

Who are you sitting with?

The driver is blindfolded and placed in the center of the room or clearing. The remaining participants are seated in random places around. When everyone is seated, the driver goes and sits blindly on someone’s lap. The boarded player must remain calm and not give himself away. Everyone else asks, “Who are you sitting with?” If the driver guesses, then the player whose knees were guessed becomes the driver.

Guess the legs!

Girls, about 5 of them, sit on chairs. The guy is shown that his beloved is sitting among them, and they are taken to another room, where they are tightly blindfolded. At this moment, all the girls change seats, and a couple of guys sit next to them, wearing stockings for camouflage. Everyone bares one leg (just above the knees) and lets a guy in with a bandage. He is squatting, feeling the “legs” one by one and must recognize his beloved.

Tear the napkin

Participants are divided into boy-girl pairs. The man sits on a chair and a napkin is placed on his lap. The woman sits on the man’s lap and, to the music, without using her hands, tries to tear the napkin as much as possible. The couple that manages to tear the napkin the most wins.

Basketball boy

Participants are divided into boy-girl pairs. The guys have a baby bucket tied to their belt. The girls are given pebbles. They are placed opposite each other at a distance of several meters. On command, the girls begin to throw pebbles into buckets. Guys can help the cause with their body movements. The pair with the highest number wins greatest number pebbles in a bucket.

Give the item to someone else

The company is divided into male and female teams and placed in a row opposite each other at a distance of two to three meters.

The first competitor in the line, holding an object about twenty centimeters long between his knees (a pen, a twig, a marker, a beer bottle), carries it to the girls’ row, where he passes it, without using his hands, to the girl standing first. This girl delivers this item in the same way to the male row of the line, passing it to the second participant. And so on until everyone has participated.

Can be used as an item Balloons, which can burst, enlivening the action.

Piggy bank

Participants are divided into several teams of three or four people. Each team is given 15-30 coins at the starting line. At the finish line, after about 5 meters, there are cups where you will need to put coins.

At the judge’s signal, team members place one coin on the toe of their foot and try to carry the coin without dropping it to their piggy bank cup. The person who dropped the coin returns to the starting line. The first team to transfer all its coins wins.

The conditions can determine that team members carry coins in turns, but it is much more fun when all the people in a crowd, bumping and stumbling, try to carry the coins.

Blow the balloon

Contestants stand on one line on all fours. A balloon is placed in front of each person. At the judge’s command, the participants begin to blow on the ball, trying to “blow” it to the finish line.

To make the competition more fun, you can have participants reach a point, such as a tree, go around it and come back. In this case, the participants will collide with each other, causing delight to those watching.

Boys and girls break into pairs. Better than strangers. The girl takes a piece of whatman paper and presses it to her chest. The guy stands behind her and, without looking, hugging the girl, paints a portrait of the girl with a brush. The presenter takes the work without showing it. Within the couple, the roles change and the girl now draws a portrait of the guy. After all the couples have finished, the fun part begins: viewing the portraits. You can even have a guessing contest.

Take a high-quality one (more dense) toilet paper. Participants are divided into boy-girl pairs. Each couple is given a roll of toilet paper.

On a signal, one of the partners begins to wrap the other like a mummy. The one who wraps up his partner faster and better wins.


The games offered are suitable for entertainment in large rooms, in the yard, on the street or at a picnic.

To carry them out, in addition to skill and ingenuity, it is worth stocking up on chairs, matchboxes, balloons, buttons and other small things. And then fun to the fullest is guaranteed!

Tamer of Wild Beasts

Chairs are placed in a fairly wide circle in the room with the expectation that one guest will be left without one. A wild animal tamer is selected, and the remaining guests take chairs. The owners of the chairs name the animal they will represent (the names are not repeated), the handler remembers. Then he slowly walks in a circle, naming all the animals in a row. The named “animal” gets up and follows the tamer. When all the “animals” are raised and follow the handler in a chain, he says: “Attention, hunters!” And now the task of everyone, both the “animals” and the handler, is to take the empty chairs. Whoever did not have time and was left without a place takes the position of tamer of wild animals, the game continues.

Guess who am I?

If they take part in the game a large number of guests, then it will be much more fun. A leader is chosen, who is blindfolded, and the rest of the players stand around him, holding hands. When the leader claps, the players begin to dance in a circle. And another clap from the leader - the circle freezes. The presenter points to any player whom he must guess. If the presenter correctly names the player the first time, then the “recognized” one becomes the leader. If the first attempt was unsuccessful, then the presenter is allowed to touch the player and try to guess again. If the guess is correct, the identified player becomes the leader. To quickly identify a person and diversify the game, you can introduce a rule according to which the host asks the guests to give a voice, for example, meow, bark, crow, and so on.

Hands up!

A team game for a group of 8 people or more, the main number of participants must be even. Those present are divided into 2 teams and seated on opposite sides of the table. To play you need to have 1 coin. The coin is awarded to one team, the participants pass it from hand to hand under the table. The leader of the opposing team slowly counts to ten (you can silently), and then says: “Hands up!” The team passing the coin must immediately raise their hands clenched into fists. After the command of the “enemy” leader: “Hands down!”, the players lower their hands, palms down, onto the table. The player who has a coin in his hands must, unnoticed by others, cover it with his palm (while lowering his hands). The team is the opponent general meeting decides who has a coin hidden under their palm. If the guess is correct, the coin goes to them; if the guess is incorrect, the coin remains with the team. Game continues.

Hit the hat!

As you can guess from the name of the game, guests are invited to shoot at a target - a hat, which is placed on a chair and the distance from which the headdress will be shelled is determined. Each player is given 5 “grenades” - playing cards, Chinese chopsticks, unshelled nuts (walnuts, hazelnuts, peanuts, etc.), cocktail straws, etc. Ammunition can be issued in various calibers.

Melt the ice!

It is better to arrange such a game in the open air in sunny weather. Vacationers are divided into 2 teams, each is given an ice cube (cubes same size). It's very simple, the first team to melt the ice is the winner. The cube passes from hand to hand in the team, everyone melts it as best they can (warms it in their hands, rubs it, etc.).

Orchestra

This game is more fun to play in a large group. Everyone names their musical instrument, which he chose for the "game". It will be more interesting if players choose different instruments. For example, flute, saxophone, drum, etc. A “conductor” of an educated orchestra is selected, who faces him and begins playing his chosen instrument (for example, imitates a drumbeat if he chose a drum or puffs out his cheeks if he chooses a flute). The orchestra also begins to play its instruments, while not taking its eyes off the conductor. Suddenly the conductor starts playing another instrument (chosen by a different player). The player whose instrument was taken away stops the “game” and covers his ears with his hands. The rest of the orchestra plays the instrument chosen by the conductor. After a certain period of time, the conductor returns to playing his instrument, and the orchestra also begins to play their instruments. Thus, the conductor changes instruments, and the orchestra must keep up with him and not make a mistake in choosing an instrument.

bottle

One of the variations of spin the bottle, without kissing. On several pieces of paper (according to the number of participants) write various tasks, for example: “Depict (voice) the animal presented in the picture”, “Run around the house”, “Give the first girl you meet a flower”, “Do 5 push-ups”, etc. The leaves rolled into a tube are inserted into the bottle. The players sit in a circle on the floor. The bottle is placed in the center of the circle and spun, the player opposite whom it stopped takes out a piece of paper and completes the written task.

bug

The players form a semicircle, and the driver stands one step away from them with his back to their faces. The driver covers the right side of his face with his right palm, limiting his vision, and the back side left palm presses to the right side. One of the players quietly hits the driver’s palm with his palm. All players draw right hand with a clenched fist and raised thumb. The driver faces the players and guesses who hit him. If the attempt is successful, the “identified” person replaces the driver, if unsuccessful, the game is repeated.

Pull up your chair

Various variations of the chair press: holding the chair with one hand by the front leg or by the back leg, by the top crossbar of the back of the chair, but with both hands, etc. You need to lift with outstretched arms above your head; the one who managed to lift the most without lowering the chair to the floor is the winner.

Playing for a prize on the count of 3

The prize is placed on a chair between two participants. The leader counts: one, two, thirty...twenty-two, one, two, three...one hundred and four, one, two, three...eleven, etc. The prize will go to the most attentive and agile person who can be the first to take the prize after hearing the word “three” from the presenter.

Zombie

Two participants come out from each team and their hands are tied (the right hand of one and the left of the second). Free hands, respectively, the left of one and the right of the other, the participants must pack the pre-prepared gift in a package, then tie it with a ribbon, the ends of which are tied in a bow. The winning pair is awarded a point. Then the winning team is determined based on points.

Catch a bottle

Necessary props for the game: cut a small ring (diameter 2-3 cm) from wood, cardboard or a plastic cover. Attach a stick length to the ring using a rope (wire) more than a meter. Different bottles are placed in some place in the room. The player, holding the stick by the end, must throw the ring over the neck of the bottle. You can prepare several sticks to increase the number of simultaneously playing. For excitement, bottles can be placed with the contents: Fanta, Coca-Cola or strong drinks. Whoever “caught” the bottle receives its contents as a prize. It is advisable that each player stays with a prize.

Discoverer

To begin with, players are asked to make a “discovery” of a new planet - inflate balloons as quickly as possible. Next, you need to “populate” the open planets with inhabitants - also quickly draw them with a felt-tip pen. The winner is the one with the most populous planet.

Songs

A game for song lovers. Players form a circle facing inward. The presenter drags out a song, a verse, or speaks if he cannot sing. Without pausing, the next player continues to sing a verse of another song. And so on, but the new verse must contain at least one word from the “old” verse. The verses are sung without a pause, each time the player standing on the right picks up the song.

Song

The presenter invites all players to sing in chorus. First, a well-known song: “A Christmas tree was born in the forest” or another. The leader claps his hands once - the choir sings, claps a second time - they sing mentally (to themselves), the third clap - again loud general singing. Thus, several times until some singer goes astray. The confused singer becomes the leader and offers his song, also well-known, for reproduction. The leader helps the choir, especially with mental singing.

Keep your tune

A presenter is selected. The rest of the players remember songs, words and motives that are well known to them. In addition to the presenter, each player will perform a song of his choice. One clap from the leader - everyone sings mentally (to themselves). Two claps from the leader - loud singing from all players. The main thing is not to lose the rhythm when hearing outsiders singing. Then the leader claps once - everyone sings mentally, claps twice - they sing loudly. The player who sings the song to the end without missing a beat is declared the winner. The presenter monitors this. The reward is the opportunity to sing your favorite song without extraneous voices or claps from the host.

Sound engineer

To play you need special devices And sound accompaniment. The source of characteristic sounds can be, for example: cans filled with dry peas, a baking tray, a closed jar with dry peas, ski boots and a board, saucepans with lids, a metal spoon, rags, etc. You need to prepare a tape recorder and an empty cassette. Now everything is ready for the radio show.
Tell any fairy tale, for example: “The Tale of Good and Evil.” The beginning of a fairy tale could be like this: “Once I went into the forest to pick mushrooms (with my hands in my boots it was easy to move along the board), we were making our way through the pine trees (the sound of pine paws moving away - hitting lightly with a rag on some surface) and suddenly there was a sound someone's steps (also hands in shoes but slowly moving along the board). The footsteps were heard quietly at first, and then the sound grew and grew (tapping the lid on the pan). And then I turned around and there was a bear in front of me. Out of fear, my veins began to shake (shaking a closed jar of peas) and at that time thunder struck (intensively with a spoon on a baking sheet). I raised my head to the sky, and large drops of rain fell from it (shaking tin can with peas), turned to the bear, and he was walking away with an open umbrella...”
Record the story on a tape recorder and listen to it later.

Reviving the painting

The game is a team game, each team comes up with the plot of their picture in secret from the other team. Next, the teams show a pantomime of the planned pictures to each other, for which 15 seconds are allotted. Time is given for discussion and a version of the title of the painting is put forward. The teams announce what they depicted. Two categories of winners: who guessed better, who portrayed better.

Stirlitz

A leader is selected, and the rest freeze in various positions on the count of three. “Stirlitz” remembers the clothes and poses of the players and leaves the room. At this time, players change 5 elements (in clothing or pose) - 5 elements for all participants. Stirlitz must find the changes and return everything to its original position. If he managed to find all five, he gives a task to the players, which they must complete. Otherwise, he remains Stirlitz and everything starts anew.

Original acquaintance

The players form a circle. Everyone takes a new name - a foreign one or a pseudonym, which he announces after taking a step forward. For example: “I am Napoleon.” In addition to the name, a gesture characteristic of the chosen image is invented; it is shown during the presentation of the name. So, for example, you introduced yourself and put your hand behind your jacket. The next player repeats everything after you and then introduces himself. The third player has to repeat first after the first, then after the second player and only then introduce himself. And so, like a snowball in a circle. Whoever makes a mistake starts again by repeating the previous player (name and gesture) and again the “clump grows” in a circle. After completing several laps, identify the owner of the longest chain and somehow please him.

Draw a figure

The game is divided into pairs. Each pair performs in turn. Unnoticed by the other players, the partner in a pair uses his finger to draw any shape on his colleague’s back. The player whose back was painted depicts this figure in front of the other pairs: dancing, walking, moving somehow. Everyone guesses. By the decision of the judge, the winning pair is determined - the pieces that were recognized by the majority of the players.

Pass the orange

All players form a circle and pass each other an orange or another round thing (apple, ball, round toy). The orange is passed without using your hands - using your chin or shoulder. The participant who drops the item is eliminated from the game. The two remaining players will be the winners.

Caricature

Everyone forms a circle. Everyone comes up with and depicts a pantomimic caricature of one of the colleagues present in the circle. Next, in a circle, participants try to consistently draw caricatures of all the players. One depicts, the rest are collectively guessed. If you guessed correctly, the “exposed” person leaves the game. Otherwise, the author of the parody leaves the game. And so on in a circle, the most persistent are the winners.

Chocolate

A team game for those with a sweet tooth. The leader prepares (2) identical chocolate bars for each team. The teams are seated on opposite sides of the table, the leader is in the center. The presenter, commanding: “Let’s start!” distributes chocolate to the players closest to him. The first players must quickly unwrap the chocolate and bite off a piece, then pass it on to the next participants, who also take a bite and pass the baton. The winning team is the first to eat the chocolate bar, and absolutely all players must take a bite of it, so you also need to be able to correctly distribute the sweet equipment.

Ball

Players stand on the field and throw a balloon to each other. The rule of the game is not to move (do not lift your feet off the floor). A penalty point is awarded to the one who moved from his place or, in the case when no one caught the ball, touched it last. The player with three penalty points becomes simply an observer. The last one remaining on the playing field is the winner.

Shaved

Do you remember the fairy tale where the wife, in defiance of her husband, did everything the other way around? The presenter comes out in front of the players and shows some kind of movement, and the players do the opposite. The presenter raises left hand- players lower their left hand, spread their arms - players bring them together, squat - jump, etc. The player who made the mistake becomes the new leader.

Game of matches

A box of matches (possibly incomplete) is thrown in a pile onto the table by one of the players. The next player takes a match from the pile in such a way as not to touch other matches.
If a match other than the one being taken out moves, the player retreats. And a new participant begins to carry matches. Everyone is given 5-10 attempts; the one who managed to get more matches is the winner. You can determine the winner using another method: Decorate the matches in different colors, assign a number of points to each color, or draw circular stripes on the matches (circle – point). The player with the most points is the winner.

Who is missing and how is he dressed?

A game for a large company, blindfold the driver. One of the guests leaves the room. The driver's eyes are opened and he must say who came out and fully describe his wardrobe.

Homeostat (group compatibility)

The players sit and form a circle. All players clench their fists and, at the leader’s signal, sharply “throw out” their fingers. The players' task is to “throw out” their fingers in the same number. They play until they achieve synchronicity. It is forbidden to exchange glances and negotiate.

Transformations

Things and people are transformed into something else, without the help of words, but by determining the appropriateness of actions. For example, a room is a beach, then all players are sea, sand, umbrellas. Bazaar - stalls, vegetables, prices, string bags. Concert hall - operators, “stars”, fans, flowers, etc. You can additionally arrange noise accompaniment and images of props.

Removing buttons

With only index fingers pass the button to each other along the chain. The button lies on the index finger. The one who drops the button is eliminated from the game, the last one is the winner.

"Football" with buttons

Two gates for two teams. The gate is two buttons lying on the floor. There are also three more buttons on the floor on each side. The middle button is “hammered” into the gate. Alternately scoring goals.

Button record

The player stands on his toes at the edge of the carpet and tries to place the button as far away from himself as possible. You can tilt your body forward. A player who cannot stay on his toes and falls on the carpet is eliminated from the game. The winner is either the most persistent, or the one who placed the button furthest.

Return

×
Join the “koon.ru” community!
In contact with:
I am already subscribed to the community “koon.ru”