Side missions in deus ex human revolution. Deus Ex: Walkthrough

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Getting Started Deus Ex Human Revolution, it wouldn’t hurt to first master its mechanics: there is a special “Training” section for this. This is where it is recommended for beginners to look. Such a waste of time initial stage will bring its bonuses and dividends in the future when completing quests.
After watching the introductory video, talk to Megan and then go straight to the boss. On the way, don’t forget to carefully examine the laboratory and also meet new heroes. Your conversation with your boss will be interrupted by an alarm caused by technical failures. Take the service elevator (look on the left) to the scene of the incident. To do this, you need to enter code 0451 and then, upon entering the elevator, press the button directly on the panel of this very elevator. A weapon should appear in your hands, however, you won’t be able to use it right now - everything around is calm. Move along the corridors, duck and walk under glass partition. Next you will see a scene of the execution of laboratory employees, but you will pass by and turn left into the room. Look around, find the boxes against the wall and remove them. Open the hatch grate and move straight into it (you will have to jump to do this). Now you find yourself on the other side, exactly where the employees were destroyed. Move along the corridor - there is a door at the end. Go through this door (don't forget to close it later!). Now you will see two opponents walking down the stairs. Your task is to get through without being noticed. There are several ways to do this, you just need to catch the right moment. Sit down and in this position move around the shelters. At some point, they will start looking for something in the tables together. When the one closest to the stairs begins to leave, and the second one moves to where the first one was standing, you can quickly rush to the stairs and be sure that you have not been noticed. Next, go upstairs and move along the corridor. Watch your opponents through the glass. When they start moving, you will have the opportunity to get into the room - to do this, press yourself against the wall and open the door. It is easier to reach the door located on the other side of the room by going to the right. Finally, use the central drawer - this way you will remain unnoticed. And here is the last hall - there are four enemies here. Everything is simple here: go down the stairs and use the cover under it. Watch the video. You were killed, then, so to speak, resurrected by introducing implants. Six months later you're back in business.

Detroit. M1 - Back in the saddle

Go to the second floor - there is a technical laboratory where you will meet with Pritchard in order to repair the retinal display. Select “Ignore” in the conversation thread. Then your path lies to the helipad to boss Sharif. Talk to Farida (choose answer on the left). During the flight, you will have to communicate with Sharif and choose the answer - a non-lethal weapon for close combat.

M1 - Clearing Sharif's factory

So you have arrived at the place. Now enter the building. At the end of the corridor you will come across a policeman on your way. Chat with him and get out. To your left there is a staircase that leads down. Stealthily sneak up to the first enemy and stun him. If you want, you can search him. Just don’t forget to hide the body after neutralization. Get ready - three more will appear ahead. Stun the terrorist who has his back to you - do this at that moment, the enemy who is patrolling right next to the marked door will begin to move away. Hide your body and move on to your next target. Deal with the remaining enemies in the same way. Enter the building and go straight until you see a door. Go into the room: there is a computer here and there is a staircase that leads up. Once at the top, jump onto the boxes. On the right you will see an enemy who is looking for something - neutralize him first, and then another patrolling nearby. There is another one nearby - deal with him too when the patroller's back is to you. Go to the other side, watch for the patroller, stun him and then deal with the enemies rummaging through the boxes. Now you have three paths - two doors and a staircase in the corner that leads directly to the ventilation shaft. Choose a ladder. Jump to the mine: to do this, place a box under you (it’s lying around here, look), sit down and simultaneously press forward + jump. Follow the tunnel and you will soon find yourself in the locker room. Don’t be too lazy to rummage through the cabinets - they may contain items useful to you. The next door is closed, it can only be opened with a password, so feel free to hack it and move further into the hall where four opponents are talking. While the conversation is going on, carefully go down the stairs. Once the enemies disperse, neutralize the one closest to you. Hide the body and stun another one near the table. Now all that remains is to deal with the two who are busy on circular patrols. Deal with the outer one first, and then with the second one, which is in the center. Ahead of you is a corridor with a CCTV camera. It’s very easy to get past the camera without any problems: you just need to go under it and avoid getting caught in its rays. Hack the next door with a combination lock and move on. Ignore the conversation of the enemies, turn left and you will see boxes under the stairs - they disguise the ventilation shaft. Go straight into this shaft - you will come out into another room. Stun the patrolman and get to the elevator unnoticed. Go up and immediately select praxis at the exit. With its help, you can improve your implants, since you chose stealth mode. Update the relevant branches. Around the corner on the right you will see a ventilation shaft in the wall. She, bypassing all surveillance cameras, will lead you straight to the right door.

M2 - Neutralization of the terrorist leader

Watch the video and get to the elevator. Go up the stairs and neutralize the two patrolmen. IN last room there is a ventilation shaft - it will take you to the first floor. From there you can easily reach the next staircase. Get up. Open the door and watch another video. Now you have a choice - try to free the charming Josie. To do this, always select the “Sympathize” branch.

M3 - Evacuation

Go to the helipad, where Malik is already waiting for you.

M4 - The end of the matter

After talking with Malik, head to Pritchard: it is necessary for him to study the Typhoon. Afterwards, go to boss Sharif - you will receive a new task and give a detailed report on what happened at the factory.

M5 - Suicide Bombing Investigation

Agree to a new task and go to the police station. Go inside and talk to Wen Haas (he's in the window). Always choose the “Forgive” branch. You will have access to the morgue. Examine the body, find and remove the neural node. Go home and connect your find to your computer.

M6 - Visit to the PROTEZ clinic

When you arrive at the clinic, you will learn that no additional injections are needed. Here you can buy items to increase your energy and the very important Praxis resource.

M7 - Disable transmission

Go to the slums. There you need to break the antenna that transmits signals. You can get into these slums different ways. The easiest way is through the door. But there is an obstacle there - large drawers that you can only move if you have the appropriate implant. The second way is through the roof. You will get to the roof by climbing the fire escape, which is located in the alley. Then climb along the ledge to the opposite side. Run down the stairs and enter the building. Now follow the patrolman. A little further you will notice two more - they will stand and talk. Deal with them all and move on. Stay to the right, don't forget to duck. After the containers, move along the left side. Eavesdrop on your opponents' conversations. Enter the next building and eliminate the patrolman. Now you see - two opponents are sitting on the sofa in front of the TV. Wait for their conversation to end, then carefully move towards the stairs on the right. Go up and see the mines on the walls. Pick up a barrel and throw it straight along the mines. This way you can destroy everyone at once with one throw. Naturally, the enemies will become worried, so hide and wait, and then move on. Deal with your enemies and start hacking the system. Disable the antenna and wait for Farida near the helipad.

M9 - Transmission

Upon arrival in the area, enter the building straight through the door, walk a little and watch the next video.

M10 - Search for clues in Highland Park

Open the door and go outside. Now go around, sticking to the left side, while hiding behind the containers. In principle, it’s possible to do without stunning enemies here. To do this, go along the left side, move the containers and make your way to the door. Get into the building, look around - there is a ventilation shaft on the right. Continue towards the elevator. Neutralize the patrolman, just make sure to do it at the moment before the guard above notices it. Hide the body and go to the elevator, bypassing the security camera. Go down the elevator, turn right and jump into the pit. Move the box and now crawl forward along the ventilation shaft. You will find yourself in another hole. Here, wait for the enemy and eliminate him. Get out of the pit (without getting caught by the robot patrolling the area) and go through the door. You will see two soldiers talking. Neutralize one of them when he, having finished the conversation, walks towards you. Then climb up the stairs. When you get to the room. Which has two doors on either side, take the left path. Eliminate the patrolman on the central bridge. Look around - there is a room on the left. There is a ventilation shaft in it near the computer. Through this shaft you will get to another room. From here, go out to the stairs, it will lead you to the first floor. In case of urgent need, neutralize the patrolmen. Take the elevator down - there you will meet the first boss. You will need a powerful weapon to kill him. Run from column to column, trying to lure the enemy to explosive objects. At the same time, have time to dodge enemy grenades and throw your own - boss Barret is vulnerable and will not resist grenades for long. By the way, there are useful items lying around, including weapons, which need to be collected somehow. After you win, return to Malik.


M11 - Silent conspiracy

First, go to Pritchard - he will tell you something very important. After receiving the information, go to boss Sharif. In his reception room you will meet Bill Taggert. Start a dialogue, select the “Ask” and “Keep Calm” branches. When you talk to the boss, use the “Justify” branch. Afterwards, talk to the boss again, get a new task and go to Malik - you have a flight to China.

Shanghai
M1 - Hunt for a hacker

appears before you new town and, therefore, a new part of the plot. Keep in mind: all additional tasks that you did not manage to complete in Detroit will now automatically expire. And it is no longer possible to go back to fulfilling them. Get to the penthouse (you won't be able to enter it), go past it further - in the corner you will see a ventilation shaft, you should go there. Walk along the shaft, turn right and walk all the way. On the right wall you will see another ventilation - follow it, at the end open the door that leads outside. Keep your head down here until the patrolmen have had enough. Afterwards, get to the elevator, go down and you will see vending machines with drinks. One of these machines closes the ventilation shaft through which you can get to the desired computer. If opponents appear nearby, neutralize them. After breaking in, be sure to contact Malik, then return the same way. Next, your goal is the Uley nightclub. You can enter it through the main entrance. But this pleasure costs 1000 credits. Another way is the ventilation shaft in the alley on the left, which will lead you inside the club. At the club you will talk to the bartender and learn about Tonga. Afterwards, talk to the manager on the second floor (select the “Pay attention” branch). Now you can go to Tonga again and find out from him the whereabouts of Van Bruggen. On the way you will meet Malik, and this will seem very strange, ask her for information about the secrets. The quest that Malik will most likely give you is completely optional, so feel free to move on.

M2 - Obtaining access to Tai-Yun Medical

Chat with Bryggen in one of the residential areas and go to the brothel, while trying to steal the employee's card. This is quite simple to do: get into the next room, then through the balcony you will get to the treasured room. Return to Van Brugger - he will redo all the data for you. Watch the video. Then hand over the weapon to Van Brugger and begin your escape from the area. Run to the stairs, go down one floor, turn right, enter the very first room: there will be two opponents there. Eliminate them and find the ventilation shaft - the exit. IN next room There will be a surveillance camera and one patrolman. There is no point in disturbing them, just seize the moment and just run past. By the way, this is not difficult to do, because the amera does not move. In the very last toilet you will see a ventilation shaft. Get out through it to the other side and you will see a tunnel and two opponents. Jump past and you'll end up in the shower. Here your path will be blocked on one side by electricity, and on the other by mines. Grab the boxes and throw them along the mines. While opponents will come running to the explosions. You manage to slip into the laundry room. Here you will see two opponents - deal with them at the moment when they pass near you. After saving, lean around the corner and you will see two fighters - an ordinary one and a heavily armed one. You won't get through them, so start eliminating them. One will look at you, and the other will turn to the side at this time. Neutralize the first one and wait for the second one to unfold, then very quickly run diagonally to the nightstand. Wait a moment to turn left. At the same time, hide behind the cabinet on the right. Wait for a heavily armed enemy, stun him and finish him off. Then leave this building and go on the train - it will take you to Tai-Yun Medical.

Tai-Yun Medical
M1 - Search for evidence

Go up the stairs and break open the door. Here you will see a suffocating, half-dead employee who found himself in a closed room. Save him - to do this, break the door. Located nearby, and unscrew the valve. Afterwards, make your way into the room with the employee, scatter the boxes and crawl up to him. Talk to him and move on. In the server room you will be stopped by a guard, in the dialogue with whom you need to select “Mention Lee” - then he will let you through. Hack the console in the center and go to the room on the left. Climb the stairs and walk into the room along the first bridge. Don't forget to pick up the pocket secretary - it contains the code to open the pump room. Go back to the server room and go down one level. Carefully sneak past the two cameras and turn right. There is a ventilation shaft behind the container - it will lead you to the right door. Use the elevator, and when you get out of it, find the utility room door on the right and break it. Turn off the power and move into the next room. Climb up along the structure on the right. Go up the stairs and you will see another elevator. Following Pritchard's advice, hide your weapon and head to the laboratory. But they don’t let you there - look for another way. For example, there is a ventilation shaft in the room on the right. Hack the doors of the room and you will get to this mine. Go along the shaft, then turn right. Eliminate the opponents - they will be across the room, exit and turn right again. The second floor is a safe zone, there should be no difficulties there. But the strict guard will certainly not allow you to pass, so turn right, go down the stairs a little lower and hack the console (make sure no one sees you doing this!). Make lasers inactive. Seize the moment when the strict guard begins to move away, catch up and neutralize him. Further ahead there will be two more, and one of them has a secret code for the door. Which you will need to open. By the way, this very door can be hacked. Now you will find yourself in a room with lasers - move first left and then right. Walk past the boxes and get into the elevator, just be careful not to be detected by the camera.


M2 - Entrance to the dragon's lair

Watch the next video, then go through the door that you will find to the left of the elevator. Now pay attention - ahead is a corridor patrolled by a heavily armed soldier. Go around it to the right, and you will see another one, frozen in one place. So eliminate him. Hide your body and move forward. Move along the corridor straight to the desired room. And there is a surveillance camera here, so be careful. Get into the computer and find out the code for the door. By the way, it is best to turn off the camera completely during this time. Then use the elevator to get to Zhao. Watch the next video. After the guards appear, try to hide. Go down the right stairs. You will see a ventilation shaft in the corner that leads to the first floor. Keep in mind that it will be more difficult to get out of it undetected, so first just open the shaft door to lure the guards. And after they calm down, you can get out and gradually reach the exit. Take the elevator down to the hangar, where you must eliminate two robots. There are two ways to neutralize them: either using EMP grenades, or by hacking computers that are nearby. When you're done with the robots, open the gate (the button on the tower) and load into the rescue helicopter.

Montreal
M1 - Meeting with Elisa Kassan

Land at the helipad, enter the building and move to room number 404. The doors will be blocked, so you will have to go around. Chat with Eliza and realize that you have fallen into a trap. Leave the room and turn right. In the next room there is a ventilation shaft. Walk straight along it and eavesdrop on the enemies' conversation. Get out of the mine and turn left. Moving between the tables, go down to the stairs. Turn left again and walk along the corridor. There is a camera here, so quickly hide behind the sofas before the enemies notice you. And from there you will go to the elevator. Move along the corridor. Two people will come towards you. Enter the room on the left, from there - to the second floor, here eliminate all the patrolmen (one at a time). Go down the back side and make your way to the desired door. On the way you will come across a heavily armed soldier - it is advisable to neutralize him. Then go down the stairs and move towards the funicular. Here, too, immediately eliminate two of them - their backs will be turned to you. You are unlikely to be able to approach the cable car directly, so move the vending machine and through the ventilation shaft hidden behind it, you will find yourself in the room with the cable car. Climb the stairs, lure enemies and eliminate them. Then get to the special button that calls the cable car. But don't press it. Place containers next to the door for shelter. The funicular will arrive only after some time, and opponents will most likely be wandering around you. Your task is to wait for the funicular at all costs and go down on it. After exiting the funicular, turn right and carefully sneak under the security camera. Hide behind the sofas and wait for the guards to appear. After the guards talk, one of them will go somewhere. So you follow him. This way you can quickly and safely bypass the lasers that the guard turns off. Finally, stun the enemy and hide him. Turn right and, noticing another guard, open the first door. Afterwards, when the guard moves away a little, go out of the other door. Stun him and also hide the body. Then follow long corridor, at the very end is the camera. In front of her, go into the room - look at the access code here on the computer. And around the corner there will be another room - an ammunition storage room.
Open the next door, wait for the enemy to move away, and turn right. Go forward, go down the stairs and hide behind the column. Take a moment and quietly sneak to the door. Then go down the stairs again, there you will see a heavily armed soldier. Walk past him when his back is turned. On the left you will see a door to the room, go through it and you will find yourself on the other side. Turn right, there you will see a room with patrolmen. Here, try to move carefully - roll from one obstacle to the next, and do not forget to watch the camera. Further down the corridor there will be another chamber - go under it, then move along the ventilation shaft. Look into the room on the left, pick up a machine gun with ammunition and go to battle with the second boss - the leader of the mercenaries.
By the way, this leader is probably the most worthy and powerful opponent in this game. She has a very powerful weapon, and in addition, she can become invisible.

How to defeat her? If you have the “EMP Protection” implant installed, you can easily run around in the largest circle while she attacks you, and try your best to cause her mines to explode using special devices located on the wall. This will cause the spread of electricity, because the floor below is covered with water. Seize the moment and take advantage of the leader’s slowdown - attack very quickly with everything you can. There is another option. Run around the second (smaller) circle and at the same time try to attack as accurately as possible, while dodging her attacks. You can get additional ammunition from the lockers on the walls of the large circle. When the leader turns invisible (which means she is recharging), be prepared that she may attack so suddenly that your assistant Eliza will not have time to warn you about it. You can see the location of the invisible person using the ability to look through walls. As a result, having defeated this boss, be sure to examine her body and the hall in search of useful items, then leave the building and move to the rescue helicopter.

Detroit
M1 - Conversation with Sharif

Go to your apartment, where you will have a conversation with Sharif.

M2 - Find IsaiahSandoval

Get your VIP pass and then head to the convention center. Brazenly enter there and start a dialogue with Taggart - select the “Conflict” branch. Persuade him to tell him where Sandoval is now, and move him backstage. Chat with Taggart again, head to Grand River Road. You can get into the apartment using the fire escape. You will notice two people on the landing, just wait until they leave and then enter the desired apartment. Zeke Sanders will be in the second room. Open the door and deal with him immediately. Scatter the boxes and go to the bathroom, where you also need to scatter the boxes and activate the shield on the wall. You will see that a secret bunker has opened, in which Sandoval is most likely hiding. Go down the stairs a little and jump on the barrels, walk along the structure and turn left. Jump down. Walk forward and go down the stairs again. After descending, go forward a little and hide behind the box on the left. Wait until the patrolman leaves and make your way into the passage - you will see him in the wall on the left. The next guard will need to be neutralized - do this when he is between the lasers. Hide the corpse and walk very slowly near the single mine. Now you will meet Sandovall. In a conversation with him, select the “Cruel Mercy” branch. Get out, get to the roof of your house - and Malik is already waiting for you there.


Detroit
M1 - Old debts

Pritchard is out of the office and asked to see Sharif. Watch the video and return to the landing pad. You need to go back to Hengshu to find Vasily Shevchenko's transmitter. And even better - himself.

M2 - Find Vasily's transmitterShevchenko

After you crash - the helicopter is shot down - take advantage of Malik's distraction and move the hiccup transmitter. Turn right, jump down and sneak through the building before your opponents see you. You will have time to reach the elevator before the helicopter explodes. Once you find yourself in Lower Hensch, start your search. On the way, you will receive a recommendation from Pritchard - he will say that you need to visit the PROTEZ clinic - get a new biochip there. But there is an enemy near this clinic, he needs to be eliminated in order to move on. Go down the subway and get to an area called Yuzhao. Go out into the alley, you will see there sewer hatch- Go down into it. Walk on the right side - it's safer. First, deal with the patrolman, then with the enemy sitting on the chair. Throw the corpses into the water. Now move on - behind the boxes. To avoid being noticed by two more opponents sitting on the sofa, move in rolls, sneak behind the sofa, and then behind the rusty cars. This way you get to the door. Remove the boxes and enter the door you need.

M3 - Hide and Seek

Talk to Tong and go to the Belltower port. Having come to the surface, go further than the main gate, remove the box and enter the territory. Walk forward a little, wait quietly, allowing the robot to pass, and go down the stairs. Wait here for the patrolman and eliminate him. Don't forget to hide the body. Now go up the stairs and move forward, hiding behind the trucks - you cannot be noticed by the sniper who is above. You'll soon see a surveillance camera and a patrolman. Neutralize this patrolman - by the way, he has a pocket secretary, which contains the code for the door located next to the cell. Go to the right room and also neutralize the sleeping guard. Next, break open the locker door and take out the package from there. Go back to the door near the cell. Open it with the received code. Go to the warehouse. Turn right and walk all the way. Wait until the guards stop talking and continue on. You'll find yourself on the other side. Now go up to the second floor, then metal stairs to the very top - you will see a passage in the ceiling. Jump through this passage into the room, install explosives and watch the next video.

Singapore
M1 - Rescue of Megan and her group

Get out of the capsule in which you have been stuck for several days, exit the building through the door that is located near the red gate. Turn right and hide behind the barrels. Listen to the conversation of the patrolmen. One of the patrolmen will approach you. Eliminate him and hide his body. You will see a passage ahead. Remove the container from the road and get into the building through the window. Neutralize all enemies here. Hack the central computer (it is located in the last room), thus completing the additional task. Now it has become much easier for you to navigate. Leave here through the double doors and turn right. Go around the terrace, wait for the patrolman and eliminate him. Hide the body and enter the building on the right. After going through the sterilization procedure, you will find yourself in the central hall. Look - to the right of the camera there is a ventilation shaft, quietly follow the enemy and get there. Exit the shaft on the other side and go up the stairs. Next, turn right and walk along the long corridor, while removing the guards one by one. Soon you will find yourself at the door of a room in which one of the employees is being held hostage. Hack this door while the camera doesn't see it. Chat with Nia Colvin and go save the rest of the group. Get to the scientist who is on the third floor in another laboratory. Go up the stairs in the central hall, turn left, be careful not to be seen by the patrolman. Sign in right door and walk down the corridor. Get through the lasers with the help of the guard scurrying around. Talk to Ertk Koss and leave the laboratory, take the elevator down - it is in the next room. Now turn right, at the next turn turn right again. Guards will appear here, seizing the moment, quietly make your way past and go up the stairs on the right. Next, go through the central door, turn left and hack the terminal - this will turn off the lasers. Taking the elevator down, you will get to Declan Faherty, the next scientist. Chat with him and return to the elevator. Now you need to save the main person - Megan herself. Faherty gave you a virus, this virus needs to be downloaded to the central computer, which is located outside of this complex. This virus will deprive Belltower of its ability to monitor scientists. Leave the building the same way you entered it. Be careful - there will be an enemy with a turret on the right and a guard scurrying back and forth. Hug the wall and throw a smoke grenade or EMP at everyone at once when they get together. Move on. A robot and two cameras are waiting for you ahead. It won't be difficult to get around them. Load the virus in the room with the central computer into a special disk reader (it’s next to the computer). Chat with Pritchard, then wait for the patrol to disappear and go to the elevator through the gate (it is open). Watch the video and start the battle with the next boss - John Ramira. After watching the video, immediately throw a grenade at him and hit him with the most powerful weapon you have. Your implants don't function, so you won't be able to use Typhoon, etc. But on each side of the glass there are places where you can press yourself and successfully fight off the enemy. If he wants to smoke us out and throws grenades, run very quickly to the cover on the other side. Know that this John is especially vulnerable the moment he jumps through the glass. Take advantage of this and attack him, eventually destroying him completely. Finally, you got to Megan. Watch another video and go into the hangar - you need to open the roof and get ready for evacuation. Watch through the glass as the employees are rescued and quickly run to Leo's shuttle. Simply stun the enemies you come across along the way with blows.

Panchaea
M1 - Termination of transmission

Get instructions from Pritchard and head to the tower, guided by a special beacon on the screen. Jump down and walk a little - you will come across electrified water. Now jump onto the pipe on the right side and move along it. Remove the container and now jump onto the pipe on the left. Next, go around the corner, shoot at the boxes and climb into the ventilation shaft. You can notice the mine inside - it is simply destroyed with one shot. Once in the room, turn off the electricity and exit through the door. Next, turn right and follow the corridor. Turn right again and go up the stairs. Believe it or not, the hardest part is over, now all that’s left is to get to the elevator. Walk along the corridors straight to the center of the tower. In your conversation with Hugh Darrow, select the “Criticize” branch. Thus, you will receive access codes, now you can return back to the elevator. Here you will have to break through a whole crowd of distraught employees. Remember: they move quickly and do quite a lot of damage even one at a time, and keep in mind that they cannot jump over even the simplest obstacles. On the way to the final battle, you can talk to Sharif, barricaded in the computer room, and Taggart in the server room. Their location is not shown on the mini-map, so you’ll have to look for it (inscriptions on the walls indicating the direction will help a little).
Having made our way through the crowds of maddened people, we take the freight elevator down to the very bottom. The last boss will be Zhao Yunzhu, she will be relatively easy to deal with. First you will need to kill three clones, after activating the buttons next to them. Machine guns will move in a circle from above (carefully shoot them). Having killed the clones and shot the zombies who came running, we take on Zhao Yunzhu herself (I managed to kill her with a plasma rifle). Having finished with the boss, we pass along the corridor, into small room, where you have to make the final choice.

Before embarking on a full-fledged campaign, it is worth paying attention to the “Training”. Here you can master the mechanics of the game, which will be useful as you progress. ...

Before embarking on a full-fledged campaign, it is worth paying attention to the “Training”. Here you can master the mechanics of the game, which will be useful as you progress.

After the introductory video, we talk to Megan and go to the boss. Along the way we explore the laboratory, and also visually get acquainted with new characters. The conversation with the boss is interrupted by an alarm caused by a technical failure. We go directly to the scene of the incident through the service elevator on the left. We enter code 0451 and, going inside, press the button on the elevator panel. We have weapons in our hands, but there is no need to use them at the moment. We move along the corridors, bending down, we pass under the glass partition. We observe the scene of the execution of laboratory employees and turn into the room on the left. We remove the boxes from the wall, open the hatch grate and, jumping, get inside. We find ourselves on the other side, right where the employees were killed. We move along the corridor, at the end there will be a door. We penetrate further, but do not forget to close the door behind us. So, two opponents come down the stairs. Our task is to pass unnoticed. There are several ways, the main thing is to choose the right moment. Taking a sitting position, we move around the shelters. At one point they will synchronously dig through the tables. When the one closest to the stairs begins to leave, and another one arrives in his place, we will be able to get to the stairs unnoticed. We go upstairs and move along the corridor. We watch our opponents through the glass. When they start moving, we will be able to enter the room by pressing against the wall and opening the door. The easiest way to reach the door at the other end of the room is from the right side. At the end we use the central box to remain unnoticed. And finally, the last room with four enemies. Everything is simple here: we go down the stairs and use the shelters under the stairs. Let's watch the video. We were killed and, so to speak, restored by introducing implants. Six months later we are back in business.

Detroit.
M1 - Back in the saddle.

We go to the second floor to the technical laboratory, to meet with Pritchard to fix the retinal display. In the communication thread, select “Ignore”. Next we get to the helipad to our boss Sharif. We speak with Farida and select the answer on the left. During the flight, we communicate with Sharif and choose answers - non-lethal melee weapons.

M1 - Clearing Sharif's factory.

Having arrived at the place, we enter the building and meet a policeman at the end of the corridor. After talking with him, we choose outside. On the left there is a staircase leading down. We sneak up on the first enemy and stun him. You can search him, be sure to hide the body after neutralization. There are three more ahead. We stun the terrorist standing with his back to us at the moment when the enemy patrolling near the marked door begins to move away. We hide the body and head to the next goal. We deal with him in the same way. Dealing with the latter will not be difficult. We enter the building. We go straight until we come across a door. This room contains a computer and stairs leading upstairs. Being at the top, we jump onto the boxes. There is an enemy on the right, digging into something. We neutralize him, and then another one patrolling nearby. There is another one standing nearby, which we deal with when the patroller turns away. We go to the other end and, having ambushed the patrolling enemy, we stun him and deal with the one rummaging through the boxes. We have three paths - these are two doors and one staircase in the corner leading up to the ventilation shaft. We will follow it. To successfully jump to the mine, we substitute the box lying nearby, sit down and at the same time press jump + forward. After passing through the tunnel, we will find ourselves in the locker room. There may be useful items in the lockers, so don’t be lazy to inspect them. The next door is locked and requires a password, so we must hack it. We pass further, where four enemies are located in the hall. We carefully go down the stairs before the conversation between them ends. When they disperse, we neutralize the nearest one. We hide the body and stun another one near the table. There are two left who patrol in a circle. First we will deal with the outer one, and then with the one in the center. Ahead is a corridor with a surveillance camera. It’s easy to get around it, just walk under it and avoid its rays. We break open the next door and move on. Ignoring the conversation of the opponents, we turn left and see boxes under the stairs blocking the ventilation shaft. Having passed along it, we find ourselves in another room and stun the only patrolman. We quietly get to the elevator. Having arrived at the desired floor, we immediately select a praxis at the exit. With it we can improve our implants, since we have chosen the stealth mode, we are upgrading the corresponding branches. And at the corner we see a ventilation shaft on the wall on the right. It will lead us straight to the right door, bypassing the surveillance camera.

M2 - Neutralize the terrorist leader.

After the video, we get to the elevator. We go up the stairs and see two patrolmen diverging. It's best to neutralize them and then go left of the stairs. In the last room there will be a ventilation shaft that will take us to the first floor. From there we can easily make our way to next stairs. Having risen, we open the door and watch the video. We have a choice. We are trying to free Josie. To do this, we constantly select the “Sympathize” branch.

M3 - Evacuation.

We go to the helipad to Malik.

M4 - Finishing the job.

After asking her a little, we head to Pritchard so that he can study the Typhoon. Then to boss Sharif to receive a new task and tell details about what happened at the factory.

M5 - Investigation of a suicide terrorist attack.

Having agreed to a new task, we go to the police station. We go inside and talk to Wen Haas in the window. We constantly select the “Forgive” branch. Having gained access to the morgue, we examine the body and remove the neural node. We go home and connect it to the computer.

M6 - Visit to the PROTEZ clinic.

Upon arrival at the clinic, we learn that no additional injections will be required. At the same time, here we can buy items to increase energy, as well as a more important resource - Praxis.

M7 - Disable transmission.

We go to the slums, where we have to hack the antenna transmitting signals. There are different ways to get into the slums. The easiest way is through the door. However, the path there is blocked by large boxes, which can be moved away if you have the appropriate implant. The second way is through the roof, which can be climbed using the fire escape in the alley. Then we climb along the ledge and find ourselves on the opposite side. We go down the stairs. We penetrate the building and follow the patrolman. Two more people stand further away and talk. Having dealt with this, we go along the right side, bending down. Next we move along the left side behind the containers. At the same time, we listen to conversations between opponents. We enter another building and kill the patrolman. Two enemies are sitting on the sofa and watching TV. After listening to their conversation, we very carefully make our way to the stairs on the left. Having risen, we see mines on the walls. We select a barrel and throw it along the located mines. This way we will destroy them all. Of course, the enemies will be alarmed, so we’ll wait it out and move on. Having dealt with them, we begin to hack the system. We make the antenna inactive and wait for Farida near the helipad.

M9 - Transmission.

Having arrived in the area, we enter the building through the door and after walking a little, watch the video.

M10 - Search for clues in Highland Park.

We open the door and get out. We go around on the left side, hiding behind the containers. You can do without stunning enemies at all. To do this, move only on the left side, remove the containers and sneak to the door. We penetrate the building, there will be a ventilation shaft on the right. We continue to go to the elevator. Here we neutralize the patrolman until the guard above sees him. We hide the body and, bypassing the surveillance camera, get to the elevator. Having gone down on it, we turn right and jump into a certain pit. We remove the box and climb forward along the ventilation shaft. Being in another pit, we wait for the enemy and deal with him. The robot patrols the area, so when he is not looking, we get out of the hole and go further through the door. Two soldiers are talking ahead. We will neutralize one of them when he comes towards us. We climb up the stairs. We get to a room with doors in both directions. We choose the left path. We deal with the patrolman on the central bridge. On the left there is a room in which there is a ventilation shaft near the computer. We get through it to the next room, and from there the easiest way is to get to the stairs, which will take us to the first floor. If necessary, we neutralize the patrolmen. We take the elevator down even lower, where we meet the first boss. To kill him you will need a powerful weapon. We run from column to column, and try to lure the enemy to explosive objects. Don't forget to also dodge enemy grenades and throw your own, since Barrett is vulnerable against them. Useful items are scattered around, including weapons. After the victory, we will collect the remains and return to Malik.

M11 - Whispers of a conspiracy.

Let's visit Pritchard first, because he wants to tell us something important. Having learned new details, we go to Sharif. We meet Bill Taggert in the reception area. In the dialogue, select the “Keep Calm” and “Ask” branches. In a conversation with Sharif, we use the “Justify” branch. Then we talk to him again and, having received a new task, we go to Malik to fly to China.

Shanghai.
M1 - Hunting for a hacker.

Before us is a new city and, accordingly, a new part of the plot. All additional tasks that we did not manage to complete in Detroit will automatically expire, and we will no longer be able to return to them. We get to the penthouse, but we are not allowed to enter it. Therefore, we go further, where there will be a ventilation shaft in the corner. Having passed along it, turn right and go to the end. There will be another ventilation on the wall on the right. From there we open the door leading outside. We don’t stick our heads out until the patrolmen finish speaking. Then we get to the elevator. Going down the elevator, we see vending machines with drinks in front of us. One of them blocked the ventilation shaft. This will take us to the desired computer. It is advisable to neutralize enemies nearby. After the break-in, we contact Malik and return back the same way we came. Next we head to the Uley night club. You can get there through the main entrance, but in this case you will have to pay 1000 credits. There is an easier way: on the left in the alley there is a ventilation shaft that will lead us inside. We talk to the bartender and find out about Tong. On the second floor we talk with the manager, selecting the “Pay attention” branch. Now we can go to Tonga and find out where Van Bruggen is. Along the way we will meet Malik, which will turn out to be very strange, and we will carefully ask her about her secrets. It is not at all necessary to complete the quest given by Malik, so let’s move on.

M2 - Obtaining access to Tai-Yun Medical.

After talking with Bryggen in residential areas, we go to the brothel and try to steal the employee’s card. It’s very simple to do this: we go into the next room, and from there through the balcony we get to the desired room. We return to Van Brugger so that he can redo the data for us. After the video, we hand over the weapon to Van Brugger and begin our escape from the area. We head to the stairs and go down to the floor below. We turn right and enter the first room, where there are two opponents. Having neutralized them, we find a ventilation shaft that will lead us to the exit. The next room contains a patrolman, as well as a security camera. It is advisable not to disturb them, but, at the right moment, to rush past. This is very easy to do, because the camera doesn’t move at all. The last toilet has a ventilation shaft. Having got out of it on the other side, we see a turret in front of us and two opponents on the right. Having slipped past them, we find ourselves in the shower room. On one side there is electricity and on the other there are mines. We grab the box and throw it along these mines. By the time the enemies come running, we will already have time to run to the laundry room. There are two more here, we will deal with them when both are next to us. Then, after saving, we poke our heads around the corner and see ordinary and heavily armed soldiers. You can’t just get through, so they definitely need to be neutralized. One of them will look at us, while the second will turn in the other direction. When he turns around, we quickly move diagonally to the bedside table. We are waiting for the right moment to turn left. We hide behind the cabinet on the right. We wait for the enemy, stun him and finish off the heavily armed one. Next, we leave the building and go on the train, which will take us to Tai-Yun Medical.

Tai-Yun Medical.
M1 - In search of evidence.

We go up the stairs and break open the door. We are stopped by a gasping employee who finds himself in a locked room. To save him, you need to break open the nearby door and unscrew the valve. Then we make our way into the room with the employee, remove the boxes and crawl towards him. After talking with him, we move on. In the server room we are stopped by a security guard. In the dialogue we select “Mention Lee”, and he gladly lets us through. We hack the console in the center and go to the room on the left. We go up the stairs, where we go along the first bridge into the room. We select a pocket secretary, which contains the code for the pump room. We return back to the server room and go down the stairs to the level below. We sneak past the first camera. Then past the second one, but there we turn right. Behind the container there is a ventilation shaft that will lead us to the desired door. We use the elevator, exit it and break open the utility room door on the right. We turn off the electricity and go into the next room. We climb up the structure on the right. We go up the stairs and get to another elevator. On Pritchard’s advice, we’ll hide the weapon and head to the laboratory. We are not allowed there, so we are looking for another way. For example, in the room on the right there is a ventilation shaft. You can get to it by breaking the doors. After passing through the mine, we turn right. There are enemies across the room. We deal with them and at the exit from the room we turn right to the stairs. There will be no problems on the second floor. We will be in the safe zone again. The strict guard will not let us through, so we turn right and, going down a little lower on the stairs, we hack the console while no one sees. We make lasers inactive. When the guard on the other side begins to move away, we catch up and neutralize him. There are two more ahead and the one in the center has a secret code for the desired door. However, that same door can be broken down. In the room with lasers, move first left, then right. To the right there is a small room, and behind the box in this room there is a ventilation shaft. She will lead us to a room with security. We neutralize the guard sitting at the computer and then the remaining two. Having opened the door, we wait for the laser to go away and quickly move to the right. We pass by the boxes and enter the elevator so that the camera does not notice us.

M2 - Entrance to the dragon's lair.

After the cutscene, go through the door to the left of the elevator. Ahead is a corridor patrolled by a heavily armed soldier. We go around it on the right side, where we neutralize the other one, constantly standing in one place. We hide the body and move on. We move along the corridor to the desired room. Everything here is illuminated by a surveillance camera. Let's climb into the nearby computer and find out the code for the door. It is advisable to turn off the camera at this moment. We take the elevator to Zhao. After the video, we try to escape from the guards that appear. We go down the right stairs. There is a ventilation shaft in the corner leading to the first floor. It will be more difficult to get out of it, so first open the shaft door, this will lure the guards. When they calm down, we can get out and gradually get to the exit. We take the elevator down to the hangar, where we need to neutralize two robots. This can be done using EMP grenades, or by hacking computers nearby. Having finished with them, we open the gate using the button on the tower and get into the rescue helicopter.

Montreal.
M1 - Meeting with Elisa Kassan.

Having landed on the helipad, we enter the building and move to room 404. Since the doors are blocked, we go around. After talking with Eliza, we learn that we have fallen into a trap. We leave the room and turn right. In the next room there is a ventilation shaft. We go straight along it and listen to the conversation of the opponents. We get out and turn left. We move between the tables, and then go down the stairs. We turn left and follow the corridor. To prevent the camera from detecting us, we quickly hide behind the sofas on the right until the enemies see us. And from there we get into the elevator. We move along the corridor, we see two people ahead. We enter the room on the left and from there we get to the second floor, where we destroy the patrolmen one by one. From the back side we go down and sneak to the desired door. It is advisable to neutralize a heavily armed soldier. Having gone down the stairs, we head to the funicular. We immediately neutralize the two standing with their backs to us. It will not be possible to approach the cable car directly, so we move away the nearby vending machine and through the ventilation shaft we find ourselves in the room with the cable car. We climb up the stairs and, luring opponents here, neutralize them. We get to the button that calls the funicular. However, we are not in a hurry to press: we will install containers near the elevator door so that you can hide behind them. After all, the funicular will not arrive soon, and in the meantime the opponents will be hanging around here. Our task is to hold out at any cost. We go down on the funicular and, turning right, sneak under the camera. We are waiting for security to appear behind the sofas. After talking with each other, one of them will go back. At this moment we leave the shelter and follow him. This way we can safely pass the switchable lasers. At the end, we will stun the enemy so that he does not interfere with our calm progress through the complex. Turn right and enter the first door. We leave the other one when the enemy moves away. We stun him and hide his body in the room. Next is a long corridor, at the end of which there is a chamber. Before we go around it, let's look into one more room. We will find an access code on the computer. Around the corner is another room with ammunition storage. We open the next door when the enemy moves away and turn left. Having walked forward a little, we go down the stairs and hide behind a column. Having found the moment, we sneak to the door. We go down the stairs and move on when the heavily armed soldier turns away. On the left there is a door to a room through which we will go and find ourselves on the other side. We turn right, where there will be a small room with two patrolmen. We act very carefully, rolling from one obstacle to another and always keeping an eye on the camera. Further in the corridor there is another surveillance camera, we pass under it and crawl along the ventilation shaft. Before you go to fight the second boss, let's look into the room on the left. There is a heavy machine gun with a lot of ammunition here.

The leader of the mercenaries is perhaps the most powerful enemy in the game. She uses very powerful weapons and can also turn invisible.

These are the recommendations for battle. If the “EMP Protection” implant is installed, then you can calmly run during her attacks in the longest circle, trying to provoke the explosion of her mines near special devices on the wall. This will cause electricity to spread as the floor is covered with a layer of water. Taking advantage of its slowdown, we quickly attack with everything we have.

The second option is as follows. We run around the second circle, i.e. the smaller one, and try to attack as accurately as possible, at the same time, running away and dodging her attacks. In case you run out of ammunition, you can always find it in the large circle wall cabinets. When the enemy is in an invisible state (recharging), she can attack suddenly and without warning from our artificial intelligence assistant (Elisa Kassan). Therefore, at this time you need to be in the smallest, central circle. To see its location you need to use the ability to look through walls. Having finally dealt with the boss, we will examine the corpse in search of useful items, as well as the entire hall, leave the building and get to the rescue helicopter.

Detroit.
M1 - Conversation with Sharif.

We head to our apartment to talk with Sharif.

M2 - Find Isaiah Sandoval.

We receive a VIP pass and head to the convention center. Having burst in there, we enter into dialogue with Taggart. In the conversation, select the “Conflict” branch. Having successfully persuaded him to give away Sandoval's location, we go backstage. After talking with him again, we get to Grand River Road. You can enter the apartment through the fire escape. Noticing two people talking on staircase, wait for them to leave, and go to the desired apartment. In the next room is Zeke Sanders. We open the door and quickly deal with him. We remove the drawers and go to the bathroom. Here we also remove the drawers and activate the electrical panel on the wall. A secret bunker has opened, in which Sandoval is probably hiding. We go down the stairs a little, then jump onto the barrels, walk a little along the structure and turn left. We jump down, and from there we go forward and go down the stairs again. Let's go forward and hide behind the box on the left. Let's wait until the patrolman leaves and make our way into the passage on the wall to the left. We neutralize the next guard when he gets between the lasers. We hide the corpse and very slowly sneak past one single mine. In a conversation with Sandoval, select the “Cruel Mercy” branch. We get to the surface and get to the roof of our house, where Malik will be waiting for us.

Detroit.
M1 - Old debts.

Pritchard is not in the office, but he asked to see Sharif. After the video, we return to the helipad to go back to Hengshu and find Vasily Shevchenko’s transmitter, and perhaps himself.

M2 - Find Vasily Shevchenko's transmitter.

After we crashed and were shot down, we take advantage of Malik's distraction and go in search of the transmitter. We turn right, jump down and sneak through the building before the enemies notice us. Before the helicopter explodes, we will already have time to get to the elevator. Once in Lower Hensha, we continue our search. Along the way, we get advice from Pritchard to visit the local PROTEZ clinic to get a new biochip. There is an enemy near the clinic that needs to be neutralized in order to move on. We go down into the subway and take the train to the Yuzhao region. The door we need is carefully guarded. In the alley we come across a sewer hatch and go down. You need to go on the right side, it’s much safer. First we deal with the patrolman, and then with the one sitting on the chair. We dump the corpses into the water. We pass further through the central door. Here, on the contrary, we first neutralize the sitting person, and then quickly the patrolman. We pass further behind the boxes. There are two people sitting on the sofa and they will probably notice us if we move in the open. Using rolls, first to the left and then to the right, we get to the doors. We sneak behind the sofa and then behind the rusty cars. At the end, we remove the boxes and enter the desired door.

M3 - Hide and seek.

After talking with Tong, we go to the Belltower port. Having reached the surface, we pass further than the main gate, where we remove the box and enter the territory. We pass forward and, having let the robot through, go down the stairs. We lie in wait for the patrolman and neutralize him when he gets closer. We hide the body and sneak under the camera. We go up the next stairs again. Hiding behind the trucks, we move forward, the main thing is that the sniper above does not notice us. There is a camera and a patrolman ahead. We carefully pass behind the containers, preferably neutralizing the patrolman, who, by the way, has a pocket secretary with a code for the door next to the camera. We find ourselves in the right room and neutralize the sleeping guard. We break open the door and get the package from the locker. We return to the cell, or rather to the door next to the cell. Open it with the received code. Having entered the warehouse, turn right and move to the end. Let's wait until the guards finish speaking and move on. Once on the other side, we go up to the second floor. We climb the metal stairs to the very top and jump through the passage in the ceiling into the room. We install explosives and watch the video.

Singapore.
M1 - Rescue of Megan and her group.

Having got out of the capsule in which we stayed for several days, we leave the building through the door next to the red gate. We turn right and listen to the conversation of the patrolmen, hiding behind the barrels. One of them will come towards us, and we will neutralize him, then drag the body away. There is a passage straight ahead. We remove the container from the path and climb into the building through the window. It's very easy to neutralize everyone here. In the last room we hack the central computer, thereby completing an additional task. Now it has become much easier to navigate. We get out of here through the double doors and turn right. Going around the terrace, we will watch for the patrolman and neutralize him. Having hidden the body, we enter the building on the right. After sterilization, we will find ourselves in the central hall. There is a ventilation shaft to the right of the chamber. Let's carefully follow the enemy and sneak there. We get out from the other side and go up the stairs. Having risen, we turn right and follow the long corridor, eliminating the guards one by one, until we find ourselves at the door where one of the employees is being held. We hack it until the camera sees it. After talking with Nia Colvin, we set off to save the other members of the group. Getting to the next scientist, who is in the laboratory on the third floor, is a little easier. We go up the stairs in the central hall and turn left, of course, when the patrolman does not see. We enter the door on the right and move along the corridor. We pass through the lasers using the guard, who periodically walks back and forth. We speak with Eric Koss and leave the laboratory using the elevator located in the next room. Having gone down the elevator, we leave the room and turn right. Then turn right again at the first turn. There are guards ahead, finding the moment, we quickly climb the stairs to the right. We go through the central door to the left and go down the stairs. We hack the terminal to turn off the lasers. We go down the elevator straight to the next scientist - Declan Faherty. After talking with him, we return to the elevator. The main person left to save is Megan. Faherty gave us a virus that needs to be downloaded onto the main computer located outside the complex. This virus will make it impossible for Belltower to monitor our scientists. We leave the building the way we got here. To the right of the exit there is an enemy with a turret, as well as a patrolman moving back and forth. When they gather in a heap, we throw an EMP or a smoke grenade at them, pressed against the wall. Thus, we will deal with everyone without raising the alarm. You should not throw a smoke grenade into the area viewed by the turret, as it will quickly detect the “enemy” and begin continuous fire, which will naturally lead to undesirable consequences. We move further, where two cameras and a robot await us ahead. It won't be difficult to get around them. In the room with the main computer, we load the resulting virus into the disk reader next to the computer. After talking with Pritchard, we wait until the patrol that has appeared leaves, and we go to the elevator through the opened gate. We watch the video and begin the battle with the next boss - John Ramira. Immediately after the video, we throw a grenade at him and hit him with the most powerful weapon that we have. Our implants are disabled, so we can't use abilities like Typhoon, etc. There is a place on each side of the central glass where we can press ourselves and fight off the enemy. If he throws grenades to smoke us out, we quickly run to the opposite shelter. John is especially vulnerable when jumping over glass. We attack it until it is completely destroyed. We finally get to Megan. After the video, we go to the hangar to open the roof, thereby preparing for evacuation. We watch through the glass the rescue of employees and then quickly run to Leo’s shuttle to go to Panhea. We stun opponents who stand in the way with simple blows.

Panchaea.
M1 - Stop transmission.

Having received instructions from Pritchard, we head to the tower. We navigate by the beacon on the screen. We jump down and after walking a little, we come across electrified water. We jump onto the pipe on the right and move along it. We remove the container and jump onto the pipe on the left again. Having passed the corner, we shoot the boxes and penetrate into the ventilation shaft. Inside you can see a mine, which is easily destroyed by a shot. Once in the room, turn off the electricity and exit through the door. We turn right and move along the corridor. We turn right and go up the stairs. The hardest part is over, all that remains is to get to the elevator. We move along the corridors to the center of the tower. In a conversation with Hugh Darrow, select the “Criticize” branch. Having received the access codes, we return back to the elevator. We will have to break through the crowd of distraught employees. Don't forget that they are fast, they cause serious damage even alone, but most importantly, they cannot jump over even the simplest obstacles.

To be continued…

Former operative Adam Jensen works as the head of security for the world's most important biotechnology corporation. Everything was going just fine for him until the company’s office was attacked by unknown people. Most of the scientists died, but he himself main character was seriously injured.

To keep Jensen alive, management carried out mechanical improvements to him. Now Adam is in a world where no one can be trusted. In this world, implants turn ordinary people into supermen. Humanity is beginning to develop along a different path. Some consider themselves gods.

Together with Adam you will have to figure out what is really going on. It is important to remember that all decisions and actions can forever change the world around us. From yours final solutions The fate of humanity depends.

Deus Ex: Human Revolution - Director's Cut

Everyone has long since worked, but the headquarters of Sharif Industries is full of life. In the morning, the staff goes to Washington to speak before the UN commission. On it, Dr. Megan Reed will present a new invention. She's nervous, just like her colleagues. Even David Sharif himself is on pins and needles.

Security Chief Adam Jensen is also on edge. However, he doesn't show any sign. He had already checked the security posts and personally discussed tomorrow with the cops. All that remains is to go to the boss to report. Everything is ready for the event.

Long live the revolution!


Adam Jensen does not yet know that a “surprise” awaits him soon

Meg goes with Adam to Sharif. When you approach the girl, Adam will begin the scripted path to the boss. Along the way, Dr. Reed behaves strangely - he asks for forgiveness and wants to say “something important,” but stops himself. Jensen will think it's because of nerves. Megan goes to her friend's laboratory, Adam goes to Sharif's penthouse.

Walkthrough Deus games Ex: Human Revolution - during the report, the fire alarm will sound. There was an accident in the laboratory where Megan went! Adam must check what happened. The boss says the private elevator code is 0451.

Run to the elevator, enter the code, go down to the laboratory. Francis Pritchard (Head of the information security). He says one security camera is broken. The connection is interrupted: Adam takes out a machine gun:


When these two realize that they are not alone in the room, it will be too late.

You see this picture: some mercenaries are destroying equipment and shooting at scientists. So, shoot at your enemies. Take a straight road to the laboratory where Megan was going.

Important! If you strive to have the “Pacifist” achievement, then you cannot even kill the scumbags who destroy equipment. Go around them in an arc, hiding behind the equipment.

Jensen breaks forward and runs into the mercenary commander. This is a big guy, all in prosthetics. They will crush Adam a little, then they will put a bullet in his body. The last thing Jensen sees is Megan Reid knocking his prosthetic arm to the floor:

Back in action


6 months have passed. David Sharif's scientists have done a tremendous amount of work, bringing Adam back from the other world. But now the hero goes all out of biochemistry.

The head of security is blown up by an alarm. David Sharif says we need to get to the helipad quickly. But you can’t get there quickly - retinal implants don’t work well. We'll have to go to the hacker - Pritchard.

Choice: When Sharif says that people's lives are at stake, this is serious. If you don’t want to fail half the mission, then don’t stay at the headquarters. Run to Pritchard, then to the landing pad.

The walkthrough of the game Deus Ex: Human Revolution continues. Frank's office is located on the 2nd floor, to the right of the stairs. The hacker will make the implants. Then go to the helipad. Pilot Farid Malik is waiting for you.

Sharif under siege


The helicopter flies to the factory. Along the way, David Sharif will talk about the situation. The plant, which produces implants, was attacked by the Purity Movement. It is led by Zeke Sanders. The soldiers have already cordoned off the building and want to destroy everyone. However, in one workshop there is a top-secret implant - the Typhoon system. The cops shouldn't be allowed near him. Your task is to get inside, steal secret development, settle the score with Zeke. It would be nice to save the hostages, but this is not necessary.


You are dropped off on the roof of a neighbor's building. Go to the back room and talk to the special forces soldiers. They won't tell you anything valuable. Exit the utility room to the other side of the roof and go down. This will take you into enemy territory.


There will be a sentry around the corner. He stands with his back to you. Hit him in the head. Afterwards, go to the courtyard and examine the situation. If you have firearms, then you can walk noisily and with gunfire through the yard. You can easily deal with three sleepy guards.

The bloodless path is much longer. Drag two boxes to the containers near the wall and climb up. Find the fire escape that leads to the roof. Get there to electrical cables, look to the right. Through the small hole that is covered by the box, climb up to distribution panel, turn off the electricity. Run to the far edge of the roof, climb into the air duct. It will lead you to the back room of the warehouse.

The walkthrough of the game Deus Ex: Human Revolution continues. There are 5 terrorists in the warehouse. It is better to go on the left side of the room. Hide behind drawers and shelves. Next - either immediately onto the ramp, and through the door into the corridor, or through the foyer, where two guards are repairing the turret.

Three guards are talking outside the locker room. Then they will disperse. Only one will remain. Knock him, go to the gateway to the internal laboratories. Pick the lock, go through “disinfection” and find yourself on the balcony. The hall is guarded by 4 people. Another is searching the back room. Start with him. Go out onto the stairs on the left side, jump over the railing. Go to the back room and deal with the terrorist. Then show yourself in the opening for a moment so that the patrolman sees the movement and goes to check. Knock him out. Just take out the others one by one.


On the loggia of the laboratory they are holding hostages. Its doors are open. But upon entering, a gas bomb is activated. It's better not to enter through the doors. Climb through the ventilation under the stairs in the corner. Shoot the bomb flasks, or hack the control panel. It is also fashionable to dial 1505 on the emergency shutdown remote control. But first, remove it from the guard.

Consequences: if Adam did not show good diligence and spent a lot of time walking inside the building, then do not do the above. The bomb will explode before you arrive.

The walkthrough of the game Deus Ex Human Revolution continues. If you successfully dealt with the bomb, then forgive the hostages to be as quiet as possible. Greg Thorpe will say that Zach took his wife to the director's office.

Go to the assembly shop where the Typhoon is lying around. There will be a security camera in the next corridor. A guard walks underneath her. Walk past quietly. Pick the lock on the door. This will take you to the assembly shop. He is guarded by four people. You need an elevator at the far end.

You find yourself in the server room. Owners of the Turret Hacking implant will quickly run through the corridor to the terminal. Then they will hack it and turn off the turret. Others should calmly climb into the ventilation on the right side of the corridor.

So, you are in the laboratory where the Typhoon lies. There is already some hacker there. He has implants, which is unusual for purity warriors. When you approach, the hacker will shoot himself! Sharif will say that the corpse should be left for the cops, but you are picking up the Typhoon. Go find Sanders. Go to the elevator, then through the passage, then to the stairs. You will come across guards talking.


No need to go down to the first floor. When playing through the game Deus Ex: Human Revolution, go to the conference room, then go down the stairs to the toilet. The drawer next to the toilet door gives a great view of the office. Use it. Upstairs will be the director's office. Sanders sat inside and held a gun to Josie Thorpe's head. He says there were no hackers with him.

The worst thing is to let Zeke and the hostage go. Then he will run away and the woman will be killed. It's best to tell Zack that you're not talking to terrorists. Then he will pause before shooting Josie. During this time, stun him with a paralyzer, or kill him with a shot in the head. But the peaceful way is to convince him that he left the hostage and got out of here. The boss will be unhappy, but Zeke will admit that he has a debt to Jensen.

So, go to the helicopter that will take you to Sharif Industries.

When the helicopter lands, Pritchard will contact you. He will ask to meet. It is better to do this before talking with Sharif. Frank will say that the communication channel that the mercenaries hacked 6 months ago during the attack on Sharif Industries was opened by David Sharif himself. Frank will ask to talk to him about this topic.

Penthouse reception area. A very unpleasant guest named William Taggert awaits you there. He is the founder of the Humanity Front party. This is the most serious opponent of the implant in the United States. The politician put on a face of grief, came to sympathize with Sharif, and also assure him of his non-involvement in all the troubles. Taggert also tries to sympathize with Jensen, but all he gets is a sign to the door. After such a conversation, go report to your superiors.

David will say that he was really able to open a secret communication channel without the guards knowing. After that I completely forgot about it. To get information out of him about why this was done, Adam will have to sweat. But this is not his main task. Sharif will demand that Jensen went to China to verify the address Barrett provided. The walkthrough of the game Deus Ex: Human Revolution continues.

Black market


Hensha Island is a huge anthill of people. It has grown both in breadth and height. It is good to use the Icarus implant here. Thanks to it you can travel around the city. When you get to the Hansha Gardens, you will find that the complex has been cordoned off by representatives of the Belltower agency. He was hired by the Chinese government to perform police duties.

There are many ways to enter a building. For example, through the front entrance, or a fire door on the roof. Well, the most safe way— use the elevator shaft. No one is guarding her. We need to climb scaffolding next to the wall of the complex, go to the end, pick the lock in the utility room, crawl through the ventilation to the elevator. Stairs will take you to the top floor of the hotel.


There will be a couple of patrolmen in the corridor. There will be three more in the penthouse. Owners of reinforced hands will not have to meet with patrol officers. You will move the vending machine that is opposite the elevator. Then you will climb into the shaft, which will lead directly to the goal. Others will be able to enter this shaft from the penthouse bedroom. You will find the computer of hacker Arry Van Bruggen (Melnik). It was he who managed to hack into the security systems of Sharif Industries and wipe Pritchard’s nose. He's on the run now. The walkthrough of the game Deus Ex: Human Revolution continues.

The miller will give advice to check out the club called “Beehive”. Its master is Tong Si Hung, who acts as a crime lord. All serious events in the city pass by him. But no one will just let you into the Hive. You can give a thousand credits to the guard at the entrance. It is best to go around the club on the left side and climb into the ventilation in the alley.


Ask a barsen where you can find Tonga. You will receive an invitation to go upstairs to the VIP room. Indeed, only inattentive players will not understand that that bartender, who is covered in implants and surrounded by guards, is Tong. Adam will figure this out if he uses a social implant. Otherwise, you will have to talk for a long time with the cunning mafioso about meeting with Tong. If you don’t persuade, then make your way into the guarded basement, climb through the ventilation to Tong’s office. Listen there necessary information. This way you will find out the address where Melnik is hiding. This is the Alice Garden Hotel.

By the way, Van Bruggen will not deny his participation in the destruction of the corporation. He will say that the customer was Thai Yung Medical. This company is a direct competitor of Sharif. You now need to get rid of the performer who has become unsuitable.

Corporate wars


The walkthrough of the game Deus Ex: Human Revolution continues. The hacker will say that he has evidence of the Tai Yung conspiracy, but it is hidden on the corporation’s servers. Arry still did not have time to take copies before fleeing. To get into the TYUM building, you will need to steal a pass from an employee. He is relaxing at the Honghua Hotel. While the guard is busy with the prostitute in the bathroom, take his pass from the table.

The hacker will change the document in your name. At the end of work, Belltower fighters burst into the hotel. Arry asks for your help:

Choice: Van Bruggen asks for a weapon for protection. Will you give him a firearm?

If you go down the main staircase into the hall, you may come across a bunch of machine guns. Therefore, it is better to turn left from the hacker’s capsule, while the warriors are looking at the capsules, go down the career ladder. Taking cover behind the boxes, make your way to the exit.

So, the main entrance is sealed. Run through the laundry room. There will be few guards there. Use the ventilation and go around them. Other paths are dangerous. Here we proceed from the presence of improvements. Either follow the cables, or jump onto the pipes, go over the top, or climb along the right path while clearing mines.

The walkthrough of the game Deus Ex: Human Revolution continues. The last machine gunner with his partner. You can get around it through the hole using the right side. Go to the Thai Yung Medical building. There, take a fast train to the basements.

Looking for evidence


Get out of the subway and break open the door on the first level. You will immediately receive a call for help. A scientist is calling you from behind the glass. He damaged gas pipe. It can only be blocked by next room- 4865. After rescue, he will give advice - tell the guard at the exit that you are leaving from him. Then you have a safe path ahead. But at the same time, there is no need to show off in front of the guards below and the cameras. By the way, you can bribe the guard, or pretend to be a plumber.

To hide from the cameras, you can hack the crane movement control panel (5720) and move it to the open doors at the top of the complex. But for this you need to have the Icarus system. There are no stairs in the technical well, and the height is considerable.


After that, all you have to do is walk to the high-speed elevator. He will take you to the implant warehouse. On the roof, go around the electric puddle using the ventilation. Turn off the breaker. Then climb up to the stairs. If there is a jumping upgrade, then just jump. If not, then use smaller boxes.

Consequences: If Van Bruggen is saved, he will get in touch and show financial gratitude.


The walkthrough of the game Deus Ex: Human Revolution continues. Get into the elevator, which will rush to the top of “TYUM”. Scientists there will mistake you for a security guard, and the guards will mistake you for a scientist. But you won’t be able to enter the protected area. Need a pass.

On the way to the elevator, one employee will report the loss of his pass. Go to his office, look at his email. This way you will know that the pass is now in the security room. It's better for you to go around the guardhouse. You will find bypass ventilation in the room opposite the scientist’s office.

You can enter without a pass. Behind the closed door leading from the office there will be a pipe. It will lead you to a protected area. You can just move the soda machine under the balcony above the hallway. Only here you need a jump booster.

Adam must then go up to the data center. This is a high security area. It's difficult to get here. You can either turn off the laser grid, or wait until the patrolman arrives. The barrier will turn off automatically. You will need to hit the guard on the head. Next, go to the end of the corridor, deal with the fighter, and make your way through the ventilation to the guardhouse. There, either hack the service entrance - 0703, or use the security terminal (muonrule). He will open the main door.


The walkthrough of the game Deus Ex: Human Revolution continues. Closer to the data center, pretend to be a spy - the entire room is covered in a detection system. 30 seconds of observation - and you will understand how to go. If you get hit by the rays, a bunch of guards will come running.

Arry said it right - there is a lot of information on the servers. You will find out that Meg and her partners are alive! It is necessary to find Zhao to find out from her what she knows.

The path to the director's penthouse is through the elevator. Better go around the couple of guards through the meeting room. Then walk along the corridor, open the lock - 6906. You are at your goal. But here it's empty:

Zhao is hysterical. He will sneak into his secret hideout. A crowd of security guards burst into the penthouse. If you don’t want to fight, there will be ventilation on the right side of the stairs. It will lead almost to the exit. All you have to do is seize the moment and run to the elevator. It will lead to the helicopter hangar.


Only the helipad is guarded by a couple of patrolmen. They are huge and command respect. But a couple of EMP grenades will come to the rescue. If they are not there, then sneak up the stairs to the balcony. In one observation room there will be a button. It will open the hangar roof. In another room you will find a bot control panel. Hack it, turn it off.

The walkthrough of the game Deus Ex: Human Revolution continues. When you clear the area and open access to the landing site, a helicopter will arrive. Fly to Montreal, to the main office of the Peak. We need to talk to Miss Elise Cassan. She is the world's most famous TV presenter.

The main advantage of Human Revolution, many critics at one time called the presence of well-developed side quests in the game. Yes, there were few of them when compared with other role-playing projects (a little more than a dozen), but they were damn exciting and interesting. Among the additional tasks, there were practically no missions of the “kill and fetch” type - they all had an exciting story at their core with an unpredictable ending.

Luckily, Deus Ex: Mankind Divided followed in the footsteps of its predecessor and can offer players some incredibly interesting side quests, access to which opens up as they progress through the main plot. Naturally, when performing them you will have to make a serious moral choice, accept important decisions and meet a considerable number of charismatic characters. Some side quests may even seem more exciting to many users than the main ones.

In this walkthrough, we'll walk you through how to complete all of the side quests in the game, as well as show you how the choices you make will differ so you can find best option. Let us note in advance that most of the side missions can be found in the city of Prague, which is the largest location in Mankind Divided.

SM00 – Neon Nights

Neon Nights is a side quest in Deus Ex: Mankind Divided. In it you will explore the Neon trade in Prague, finding yourself in the middle of a war between several gangs. There are a couple of points in this mission where you can easily get stuck, not knowing what to do next. That is why we have compiled this guide.

How to start: eavesdrop on the conversation of the drug addicts standing in the yard located to the west of the police post. They will talk about the Neon trade. Once you listen to their conversation to the end, a marker will appear on your map pointing to the dealer's house.

Flower trade

Description: The yard located right next to my house is a real trading platform, where a wide variety of drugs are sold, including Neon. Bonbon and her gang sell drugs here day and night. According to the information I received, they are using apartment 22 Zelen as their base of operations. It's just two floors down from my apartment.

We go to the building where Adam lives. You will need to get into apartment number 22, located on the first floor. There are several ways to do this. For example, you can use a ventilation hole located on the landing between the first and second floors. Or you can login via front door using the access code (code – 0310). Inside you will have to deal with 2 dealers. After you knock them out, go to the kitchen and hack the laptop lying on the counter - it has level 3 security. Read the email to complete the current stage and move on to the next stage of the quest.

Behind our backs

We go to the apartment building located north of the Palisade metro station. The apartment we need is on the ground floor. You can either hack the door (Security Level 2) or use a remote hacking device to open the curtains on the window and jump into the window above. Once you're inside, go to the bathroom and pick up the pocket secretary lying on the edge of the bathtub. After this, a new target will appear.

Party

Naturally, you don't have to look for a special key card to get into the party. There are other ways to get into the desired building. Go to the marker indicated on the map, and as a result you will find yourself near the entrance to the building. If you have already opened an augmentation that increases strength, then drag the heavy steel boxes on the left to open up the path to the staff corridor. Let's warn you in advance that the floor is energized (you can simply run across it and then heal yourself if necessary).

You can also blow up the door with a frag grenade. After this, you need to run away from the building and wait until the NPC’s panic passes.

Once you're inside, find the locked door and pick it. Inside you will find a corpse. Search his pockets and take the portable secretary. Read the information hidden in it to launch next stage missions.

Door of Perception

Go to apartment number 84, located in apartment building Libuse in the northeast of Prague. Go inside (you can either hack the door or go through the vent) and then find the secret room in the kitchen. To access it you will need to use a hidden switch - it is a spray bottle lying near the sink. While in a secret room, find the safe and crack it (4th security level). Inside you will find a pocket secretary, the information in which can open access to the next stage of the quest.

Where all colors come from

Go down into the sewer located near Adam's apartment. You will need to go through several locked gates (they open with the code 0311), between which there will be a turret. The place we need is guarded by half a dozen soldiers, a bunch of cameras and several turrets. The target is in the far right corner of the base, in the back room. If you manage to sneak inside, you can talk to the chemist personally. We tried to persuade her to help us, but we didn’t succeed - perhaps we should use threats.

If she still does not agree to help you, then you will have to get to the tanks on your own. You can either hack the door, or lower the ladder and climb it to the roof, where the terminal for disabling the lasers is located. Next, you should place 2 batteries in the tanks and activate the terminal inside the room to pour out the chemicals and thereby destroy them. After pressing the button you will receive the Neon Nights trophy.

SM01 – Golden Ticket

The Golden Ticket is one of the side quests in Deus Ex: Mankind Divided that can be completed early in the game. You can start it from the Capek Fountain, the Prague starting location. In it you will have to deal with extortionists and counterfeiters who are taking the last crumbs from the weak and disadvantaged. If you can complete this task, you will receive the “Golden Ticket” achievement.

How to start: Go to the police checkpoint located in the northeastern part of the Prague starting area and talk to one of the policemen. Tell him that you are interested in receiving a special pass.

Meet with a document agent

Description: A cop named Drahomir runs one of the most shady spots in the area. I should meet with his friend, the “document agent,” to find out more information about his affairs. Apparently, he will be waiting for me in the courtyard of a residential building located in Prekazka. I think I've already been to the place he's talking about. It was previously used as a toy factory.

You will find the agent in the courtyard located behind the house where Adam lives. He will be standing near the entrance to the toy factory. Talk to him and choose the answer option in which you do not agree to buy a pass for credit cards. This will open access to the next stage of the task.

Deal with the counterfeiters on the top floor

Now you have two options to choose from: you can either eliminate the agent and his bodyguard, or leave them alive and sneak in using your stealth skills. For those who choose the second option, we advise you to use the nearby construction site and the ledges on the buildings to get into the yard. The easiest way to get to the counterfeiter is through the use of ventilation shafts, which can be accessed from the storage room located to the left of the entrance.

If you agree to deliver the permits to the clients, the mission will continue. Milena will also give you the access code to the safe (2489) where the counterfeiters keep their money.

Meet Edward and Irenka

Irenka is hiding in the basement of the Vincent Van Aug gallery, not far from Jensen's apartment. Edward is located in the Minimarket Praha, located behind the Fontan Čapek metro station. The bandit will hold him at gunpoint, so you have to choose how to deal with the villain and at the same time prevent him from shooting Edward. You can, for example, sneak up on him from behind and knock him out with an instant knockout.

Deal with Dragomir

The easiest stage. You just need to go to the checkpoint and talk to one of the armored policemen - a young girl. Tell her about all the dirty deeds of Dragomir. The police themselves will eliminate their corrupt colleague.

Activate passes

Now it is necessary to confirm the permissions that Milena made for Edward and Irenka. Go to the Monument metro station. Once you are in this area, go to the State Registration Office, located south of the station. Go to the back room (access code - 6788) and use the computer to access the registration console. Approach one of the staff and ask them to confirm permissions. After this, you will be given the Golden Ticket trophy.

SM02 – Cult of Personality

The Cult of Personality is one of many other side quests in Deus Ex: Mankind Divided. In it you have to investigate a mysterious religious cult operating in the sewers under the Capek Fountain. You will have to confront a powerful hypnotist, and as a reward you will receive good prizes. If you don't kill anyone, then you will have to face a lot of difficulties. After completing the mission, you will receive the “Cult of Personality” achievement.

How to start: Talk to Viznik in the sewers located under the building where Adam lives. Go to the hatch located in the alley south of apartment building, and then go down the stairs. Next you need to turn right. Follow the left tunnel until you find a man standing next to a locked door.

Infiltrate a restricted area

Description: Viznik looks worn out. He was greatly frightened by a certain person named Richard. I agreed to meet this man and find out what he was doing.

Viznik will give you a key card. Use it to open the large door and enter the place where the cult meetings are taking place. As you approach the pedestal, Richard will begin his speech. Listen to it to the end so that the next stage of the task begins.

Find a way to reveal Richard

Climb under the giant screen and find a crumpled poster lying on the container. The poster will point you to Liberio, Richard's longtime partner.

Find a Libero

You can find Libero and his magic shop in the eastern part of the square, where the Palisade metro station is located. Talk to him about Richard and he will tell you how to stop him. The Libero will ask you not to harm Richard, but the final decision will be yours. He'll give you some signal jammers to place in Richard's lair.

Install mufflers

You need to find three emitters in the complex and install signal blockers on them. They are all located behind the podium, which can be reached by stairs. The emitters look like small metal boxes hanging on the walls.

Reveal Richard to people

Go down to the podium and start a dialogue with Richard. If you want to resolve the conflict peacefully, then you should choose the following answer options:

  1. Pity
  2. Softening (Miltgate)

By doing so, Richard will realize his mistakes and stop deceiving people. He will open the door to his room, giving you the opportunity to satisfy your sadistic tendencies and kill him. However, we still recommend leaving him alive, otherwise your conscience will torment you later. However, this does not mean that you cannot rob the old hypnotist. In his little room you can find a lot of useful things, including a panel with Breach Software. After talking with Richard, you will unlock the “Cult of Personality” trophy.

SM03 – Mysterious Augmentations

Mysterious Augmentations is a side quest in Deus Ex: Mankind Divided, during which you can learn about augmentations hidden in Jensen's body that he had no idea about. It includes a lot useful information. In addition, you will receive a good reward for completing this task.

How to start: It will start automatically after Jensen is examined by Vaclav Koller.

Talk to Sharif

Description: David Sharif developed my augmentation system. If I want to know where I got these strange augmentations that Koller discovered inside my body, then I need to ask Sharif about it.

You just need to go into your apartment and use the remote control remote control, lying on the table to initiate a video call. After talking with Sharif, you will have to wait a bit before the next stage of the mission starts. It will begin after you return to Prague from Golem City.

Explore the scientist's apartment

Description: Sharif believes that my new augmentations were created by a scientist named Vadim Orlov. When Sharif tried to find Orlov, he discovered that he was now in Prague and living in an apartment not far from OG29. Something tells me this isn't just a coincidence.

After some time, Sharif will call you and advise you to look at Vadim Orlov’s apartments, located in the northern part of the Palisade area. The easiest way to reach them is as follows: enter the Rose Garden cafe, take the stairs to the top floor and exit onto the terrace. Then jump through the open door to quickly reach the roof. Walk along the roof of the building where Orlov's apartment is located, and then move along the ledge until you reach the scientist's balcony.

Once inside, find the scientist's corpse and pick up the key card for the Tai Yong medical vault from him. Hack the safe located in the wall (access code: 3608) and take the confidential medical report and the Breach Software from it. Now you need to wait for Sharif's next call. It will happen during your third visit to Prague.

Contact Sharif

After you land in Prague for the third time, Sharif will call you again. Go to your apartment and call your ex-boss on the phone. After talking with Sharif, the mission will move to the completed section.

SM04 – Calibrator

The Calibrator is a side mission in Deus Ex: Mankind Divided that will begin immediately after you speak to Koller at the end of the third main story quest "Bring Yourself to better shape" The task is quite straightforward, but it is interesting due to the dialogue with Otar Botkoveli, as it has a lot of answer options. Depending on the path you choose, you will be able to receive the “Honor Unites Us” achievement. However, we will warn you in advance that every choice you make carries with it certain consequences.

You will need to go to the Palisade metro station in Prague, located in the northwestern part of the city. After leaving the station, go straight to the metro building and turn right. Go through the first door on the left, move past the subway building to the wall, and then jump over it. You will find yourself in a small courtyard. Look for the manhole cover. Open it and go down into the sewer. Go south to reach the Otara Casino.

Dialogue options with Otar Botkoveli

You can skip the conversation with Otar, but then you definitely won’t get the “Honor Unites Us” trophy (needed to get the “Family Matters” achievement). After entering the casino, you will hear a conversation between Otar and his assistant - the old bandit complains about people, saying that they have ceased to be sincere and polite. This is a hint on how to behave when talking with the casino owner.

During the dialogue with the bandit, you will have to choose a conversation style three times: Frank conversation, Flattery or Evasion. At the end of the conversation (if you get to it), you will need to agree or refuse the deal with Otar. Even if you refuse, you will receive the "Honor Unites Us" achievement, but in this case you will have to steal the Calibrator and you will not be able to get the "Family Matters" trophy. Select the following options when talking with the casino owner to receive the achievement:

  1. Straight Talk
  2. Straight Talk – some players note that here you need to choose to avoid answering, but in our case the conversation was immediately interrupted by Otar.
  3. Accept

Spoiler: if you agree to help Otaru, he will ask you to kill someone in Golem City. If you decide to complete the game without killing a single person or simply do not want to kill an innocent person, you can warn the victim that a high price has been set for his head. In this case, she will simply disappear from the city, and you will complete the mission and receive the “Family Matters” trophy.

Steal the calibrator

If you don’t like doing business with bandits or helping them eliminate debtors, you’ll have to get the calibrator in other ways. One of them is related to theft. However, you can always turn on Rambo mode and simply kill all the thugs in the building. However, in this case, your resume will be replenished with twenty new murders. Therefore, we recommend that you choose the path of the thief.

As soon as you find yourself in the Polisad sewers, go to the casino, but before entering it, look up. There you will see pipes near the ceiling and a small niche where you can crawl. Jump on them and crawl forward to the entrance to the ventilation system. Climb inside and move on. You will end up in the casino toilet.

Exit the toilet and go through the first door on the left without attracting the attention of strangers. Then turn right and go down the stairs. Above the pipes you will notice another ventilation grill. Climb through it and move forward (there you will find the Triangle Code) until you get to Otar's office. This location will be patrolled by three thugs, so either knock them out or try not to catch their eye. The safe is located in the northeast corner of the room. You will need to hack it to get the calibrator.

This will complete the mission. Koller will contact you and say that he does not have time now to help you with its installation, but he will definitely take care of it later (during your second visit to Prague).

SM05 – Samizdat

Samizdat is side quest in Deus Ex: Mankind Divided. During this mission, you will be able to help or, conversely, hinder the work of a small group of journalists who do not recognize the powers that be and conduct their activities in the sewers. When choosing one of the quest paths, you will have to solve a difficult mechanical puzzle. You can get the “Samizdat” achievement only if you help young revolutionaries in their fight against the corrupt government.

How to start: you need to chat with an agent named Peter Chang, located in the OG29 building on the second floor.

Find the source of the hack

Someone began to become interested in the cover for OG29 - the front company Prague Davoz. Cheng will ask you to find out who is behind this. He was able to track the signal, so you'll know where to start. Go to the location indicated on the map and break open the locked door. If your Hacking level is not high enough, you can try to climb into the apartment through the window using the ledges on the building.

Inside you will find a laptop with which you can use messenger to talk to a mysterious person hiding under the nickname “K”. You need to stall for time a little, and then, as if by chance, ask him about where the next meeting should take place.

Find Samizdat

You will need to go down into the sewer through a hatch located near The Music Box store. Then turn right, go forward, turn left and follow the tunnel. In it you will find a hole in the wall, blocked metal boxes. Clear the path, use the code on the access panel you received from "K" and go inside.

Don't let Samizdat expose OG29

During a dialogue with “K” there is no need to threaten him. Select the following answer options:

  1. Convince
  2. To work together

In this way, you will convince journalists to leave Interpol behind and move on to other material. However, in this case, you will have to help them get the information.

Note: if you wish, you can refuse the fighters for freedom of speech and simply kill them all, but in this case you will not be able to get the achievement, and your karma will suffer (it is a sin to kill virtual people).

Search the office

The journalists will send you to the Palisade Bank. You will need to get to the 3rd floor - that is where the chief’s office is located. To do this, you need to go to the basement and break open the door to the room located next to the elevator. The pass will be on the table.

Let us immediately note that the 3rd floor is a restricted area, so it is better for you not to catch the eye of security. As soon as you exit the elevator, immediately go through the door on the left. Wait until the guard leaves his post and then go up the stairs. Watch the camera carefully so that it doesn't detect you.

Next you will need to break the door. We advise you to use an electronic master key, as there is a possibility that you may be detected by a camera if you break in manually. Then you have to solve a very difficult mechanical puzzle. Instructions for solving it:

  1. Raise the first pillar 2 spaces.
  2. Lower the first pillar completely down, and then raise it 1 cell.
  3. Rotate the platform.
  4. Raise the second pillar 1 cell.
  5. Rotate the platform again.
  6. Raise 2 pillars 1 cell.
  7. Rotate the platform 2 times.
  8. Lower the pole all the way down.

The puzzle is solved, and you can safely sneak into the secret room. There you should find a painting hanging on the wall. Remove it to gain access to the wall safe. Hack it, take it necessary documents, and then turn off the cameras using the computer on the table.

Note: If the puzzle is too difficult for you, you can sneak into the secret room through the ventilation passage. The required ventilation grille is located behind the large screen. However, to reach it you must have an augmentation that improves jumping.

Return to K

We go back to the sewer and give all the found documents to “K”.

Spread the word

The journalist will ask us to spread this information throughout the city, and maybe the world. To do this, we need to go to the Autodily store and use a lift to climb to the roof of the building. There we use the City Server News Corrector. That's it, the task is completed.

SM06 – 01011000

01011000 is a side quest in Deus Ex: Mankind Divided. Thanks to him, you will go on an unusual journey, get your hands on an important data disk and get acquainted with the mysterious Halle. This task cannot be called difficult, but you can easily miss its starting point. After completing the mission you will receive achievement 01011000.

How to start: you can start completing it after the start of the eighth story mission, when you leave the OG29 headquarters. There will be an explosion in the distance, and a strange glitch will appear on the nearby panel. It is possible that the task could start earlier, but we managed to start it only on our second visit to Prague. In addition, a glitch can occur on various panels. As soon as you see a bug, immediately head to the panel. Information should appear on it that you need to come to a pawnshop located near the Capek station. Go down to the basement and turn on the messenger on one of the computers.

Get missing data

Description: A mysterious contact named Hell wants me to pick up a certain package and deliver it to a nearby tourist center. The office access code is 1591. Supposedly he knows what I need to do with “old memories.”

Should go to tourist information Center, located near Adam's apartment. Enter it and go straight. Ahead you should notice a grate hidden behind a large metal container. Break the grate and go through the hole you made. Turn right and climb into the vent. Once outside, deal with 3 well-equipped mercenaries. Then open the door on the left using the code. Take the disk from the table.

Find the reader

Go to the antique store located near Pilgrim Station. Talk to the clerk - you must convince him to tell you the whole truth. Here are the answer options you need to choose for this:

  1. Ask
  2. Future-Last
  3. Buyer Question
  4. Suspect the clerk
  5. You're in danger
  6. You can leave

When you begin to suspect the clerk, he will pick up a gun. The last two answer options will calm him down, and you will be able to complete the quest without killing.

Activate data

Go to Adam's apartment and use the reader on the table in front of the huge TV. Talk to Hell and help her understand all the things that are unclear to her. After this you will receive achievement 01011000.

SM07 – Going dark

Fade into the Shadows is the seventh additional task in the game. If you agree to carry it out, you will be able to find out what happened to one of the OG29 agents who was undercover. At the end of the task, a very unexpected twist awaits you. Completing this mission will reward you with the "Flight into Darkness" achievement.

How to start: the task will become available upon your second visit to the capital of the Czech Republic. When completing the story mission "Who's in charge?" after completing all matters with NPC Miller, you can meet Dr. Delara Ozen in his office. She will tell you that an undercover agent named Vincent Blake has not been in touch for a long time, and therefore will ask you to find out what happened to him.

Search Vincent Blake's office

The first step is to explore the office of the missing agent, located on the second level of OG29 in the room where the workplace Peter Chen. We hack his computer (second level of security) or enter the access code, which can be found on the first floor in the room with servers. Then we read his emails. You can also hack Blake's safe to get an extra silencer.

Interrogate informant Blake

Now you should go to the Red Queen nightclub, located in the Red Light District. We go up the stairs and talk with a blonde with short hair. You can pretend to be Blake or speak directly without prevarication. Better choose the second option. In the latter case, you will also need to kiss her on the neck. She will then inform you that she will be waiting elsewhere. We head to the subway.

Go to a meeting

We meet again with Dobromila in the backyard of the building (the side mission Neon Nights began here). Those who refused to kiss the girl will have to deal with two bandits. We knock out the thugs, and then talk with the girl.

The blonde will tell us where we should go next to find out Vincent's fate. You can pay her 350 credits.

Search Vlasta's warehouse

After the dialogue with Dobromila, we open the inventory, go to the section with quest items and examine the map that the girl gave us (it will be drawn on the other side of the check). We head to the subway.

The place we need will be located in the northern region of Prague. To get inside you will need an access code, which, fortunately, we already have. Inside we find the switch, hidden behind the picture hanging on the left wall. We press the switch and gain access to the secret door. We open it and go into the corridor. We go forward until we get to the warehouse.

There will be a young girl Olivi in ​​the room. We talk with her, and then wait for the warehouse owner and his two thugs to arrive. If you don’t want to fight with uninvited guests, then you should pretend to know Olivi, and then convince Vlasta using KASI. You can also deal with the bandits. To do this, we immediately knock out the leader with instant neutralization, and then take on his henchmen. If your reflexes are pumped up and you have a large supply of energy, you can knock them out in the same way as the leader. Two more bandits will be waiting for you at the entrance. You don't have to fight them and go out through the ventilation (located behind Olivi).

Find Vince's apartment

The undercover agent can be found near the Red Light District in one of the buildings - he will be sitting in the basement. We talk to him and contact Delara. After this you will receive an achievement.

SM08 – Fix

The fix is ​​an additional mission, access to which will only open if you have previously completed side quest"Calibrator". It will allow you to remove the restriction from your new augmentations.

How to start: During your second visit to Prague and after completing the story mission “Robbery”, Koller will contact you, who will inform you that he has time to install the Calibrator in your body.

We go to Vaclav Koller and wait until he performs the operation we need. After this, we will be able to use our special augmentations without fear of them overheating. Note also that the conversation with Koller will have a direct impact on the next mission called “All in the Family”.

SM09 – All in the Family

All in the Family is a minor quest in this RPG, access to which will only open if a number of conditions are met and certain decisions are made that could be made in previous quests. When completing this task, you will have to kidnap a person from Dvali's hideout. Upon completion of the mission, you will receive the "Family Matters" achievement.

How to start: you can access this task if in the mission “Calibrator” you agreed to help Batkoveli in solving one problem. When visiting Golem City, Otar will contact you and demand that you fulfill your part of the deal, namely: eliminate Louis Galois (you met him during one of the story missions). It is not necessary to kill the merchant - tell him that there is a reward on his head and then he will simply leave the city. When you return to Prague, Otar will call you again and ask you to meet Masa.

Talk to Masa Kadlec

Kidnap Dominic

You can find our target in the closed area of ​​​​Dvali, located in another area of ​​​​Prague. There are several ways to get into the courtyard, but we advise you to climb the wall to the right of the gate, and then climb onto the lift and jump down to the balcony.

Inside you will have to face a large number of opponents. It is best to neutralize them immediately. Kadler will ask you not to kill people, so we will either knock them out or knock them out with tranquilizers.

You will find Dominic in the laundry room located on the lower level. We send him into an unconscious state, and then we lift the body and carry it to the street along the same path from which we came. If the cameras are still activated, we try to avoid them.

In the same location where the lift is located, there is a warehouse. We take Dominic there and leave him inside, not forgetting to close the hinged door. After this, you will receive the “Family Matters” achievement.

SM10 - Reaper

The Reaper is a side quest in Deus Ex: Mankind Divided that allows you to take on the role of a local detective for an hour and find the killer of several Prague residents, while exonerating two suspects. In this mission you will have to look for evidence and talk to witnesses, thereby building a chain leading to the real killer. If you can justify both innocent people, you will receive the “Reaper” achievement.

How to start: this task will become available to you only on your second visit to Prague, when you fly to the capital of the Czech Republic from Golem City. You can immediately go to the alley located south of Adam's house to stumble upon a crime scene, or wait for a call from Aria Agento, who will inform you about the murder (the call will occur after completing the eighth side quest).

Examine all the evidence

Before you start interviewing the suspect, we advise you to examine all 7 clues presented at the crime scene, namely: "game", "bruises" and "marks" on the dead body; “electromagnetic cartridge particle”, “ID card” and “broken glasses” on the floor”; bloody "augmentation" mark on the wall next to the body.

We talk with the detective again, after which we will have two new goals.

Interrogate Johnny Gunn

You need to talk to the main suspect in the case to find out whether he is guilty or not. Those who have KASI installed will be able to extract more useful information from the guy, so we advise you to open this augmentation at the very beginning of the passage.

Examine Smolinski's evidence

We go to the police station. This area is an open area, so you can enter the building without any problems. The place we need is located in the basement of the building. The door to the lower level will be secured with a lock. You can't hack in front of everyone, so you should wait until the patrolman leaves his post. The lock has quite high security, and therefore if you are not able to open it, then first of all hack the computer system that contains the password to the door.

We go inside and find personalized lockers. Hack the one with the name Smolinski on it. Although you can open all the other cabinets in order to pick up various useful things from them.

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